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Intersting save-file mechanics

Posted: Sat Jun 24, 2017 5:13 am
by Dire_Venom
Hi all ^_^

So when trying out new mods I often like to save-scum so I try out all the different event options and find out how it works.
This has lead to some intersting changes, with loading saves somtimes casuing:

-Fire beams turning into min-fire beams.
-Sectors being replaced with different ones (even when you are in them XD)
-Pre-destined RNG outcomes for events. E.g no matter how many times I attempt an option with a number of outcomes, the outcome I get is always the same on that run.

Has anyone else had some cool save interactions:?

Re: Intersting save-file mechanics

Posted: Sat Aug 05, 2017 4:08 pm
by darwinbird
Dire_Venom wrote: -Fire beams turning into min-fire beams.
this sounds like a good savescum countermeasure