Using just an installed ship mod
Posted: Wed Dec 14, 2016 11:17 pm
First, I apologize if this question has been asked and answered repeatedly. I've tried searching the crap outta this, but I must not be getting the verbiage right, so I'll try and do so here.
I've downloaded a ship mod (say the <<W-Class Fighter {ALPHA)>> in the Master Mod Advanced Mod list for example). It's properly installed thru SlipStream (only say this cause all other ftl's are functioning just fine) When I start a new game the default starting ship shows up and no other ship. Do I simply need to unlock all the other ships in order to see the modded one? I've only unlocked one at at this time. I've also grabbed many ships from the list above, all excited to try them
but none appear to be showing up in FTL as usable. One did and the description said it replaced the starting ship (which makes sense why that one works)
To those that take the time to read an help out a new FTL'er gamer thanks, to those that roll their eyes to the same asked question...I apologize again
M.
I've downloaded a ship mod (say the <<W-Class Fighter {ALPHA)>> in the Master Mod Advanced Mod list for example). It's properly installed thru SlipStream (only say this cause all other ftl's are functioning just fine) When I start a new game the default starting ship shows up and no other ship. Do I simply need to unlock all the other ships in order to see the modded one? I've only unlocked one at at this time. I've also grabbed many ships from the list above, all excited to try them

To those that take the time to read an help out a new FTL'er gamer thanks, to those that roll their eyes to the same asked question...I apologize again

M.