Dev's Clarity of Vision
Posted: Wed Sep 19, 2012 5:15 pm
At the risk of sounding like a stick-in-the-mud (amongst all of these threads about changing the game), I want to take a moment and praise the developers for *not* rushing to implement the myriad of things being bandied about on this Forum.
The Devs had a vision of this game, and obviously some strong goals in terms of how it should play and what it should feel like. One of the risks in interacting with your fans is the possibility that their suggestions distract you from implementing your vision; or persuade you to stray from the path that will make your game a success. The FTL developers have deftly avoided this, and delivered a gaming experience that is being thoroughly enjoyed by a lot of people.
So Kudos to them! And while I think a lot of the fan-suggested ideas are neat, they would change the FTL experience enough to make it a different sort of game. I sincerely hope that as the FTL-verse evolves, the Devs stay true to themselves and their ideals of what their games should be.
--Noel
The Devs had a vision of this game, and obviously some strong goals in terms of how it should play and what it should feel like. One of the risks in interacting with your fans is the possibility that their suggestions distract you from implementing your vision; or persuade you to stray from the path that will make your game a success. The FTL developers have deftly avoided this, and delivered a gaming experience that is being thoroughly enjoyed by a lot of people.
So Kudos to them! And while I think a lot of the fan-suggested ideas are neat, they would change the FTL experience enough to make it a different sort of game. I sincerely hope that as the FTL-verse evolves, the Devs stay true to themselves and their ideals of what their games should be.
--Noel