Mercenary "delay the Rebels" ever worth it?
Posted: Mon Sep 17, 2012 3:03 pm
How many extra jumps does it buy you?
I'd hope 2 extra jumps, or perhaps even 3? Though I've a feeling it's only 1.
Given that the delay & scout options both cost you ~1 jump's worth of scrap, I find myself almost always* attacking the mercenary.
*Obviously with a few special case exceptions; when hunting for a random homeworld event, or when attacking them is cost-prohibitive/dangerous.
I'd hope 2 extra jumps, or perhaps even 3? Though I've a feeling it's only 1.
Given that the delay & scout options both cost you ~1 jump's worth of scrap, I find myself almost always* attacking the mercenary.
*Obviously with a few special case exceptions; when hunting for a random homeworld event, or when attacking them is cost-prohibitive/dangerous.