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[SHIP] LSI 2A "Pigeon" [kestrel A]

Posted: Sat Feb 01, 2014 8:31 pm
by 2pppppppppppppp6
Ship description: This ship, made by Light Speed Industries, is a favorite of the lone adventurer due to its decent engines and cheap price. Only recently has it been used in the military, as its hull is quite weak and it starts without shields. It comes with a dual laser and a leto missile launcher. All systems except for the artillery beam can be bought. It replaces Kestrel A.

I made this ship with gimp 2 for the hull and cloak and superluminal for the ship's layout and properties. The hull itself is a combination between The Kestrel and one of the Rebel ships along with a recolor and some custom details. I plan on making a second layout for this ship in the future.

UPDATE 1: I've figured out how to change where the ship appears. It should be fixed soon.

UPDATE 2: I just fixed several issues with the ship. To my knowledge, it doesn't have any more bugs.

Pictures:
Image
https://i.imgur.com/JiEFfPD.jpg
Image
https://i.imgur.com/7G8jlGT.jpg
Image
https://i.imgur.com/BkWYCRq.jpg

download: https://www.dropbox.com/s/yd088bdp59a4rco/LSI%202A.ftl

Re: [SHIP] LSI 2A "Pigeon"

Posted: Sat Feb 01, 2014 8:37 pm
by agigabyte
The hull and layout are invisible.

Re: [SHIP] LSI 2A "Pigeon"

Posted: Sat Feb 01, 2014 8:42 pm
by 2pppppppppppppp6
[quote="agigabyte"] I'll post links to the images instead of pictures, then.

Re: [SHIP] LSI 2A "Pigeon"

Posted: Sat Feb 01, 2014 8:53 pm
by agigabyte
Nvm, the hull is to far to the right though, you should fix that.

Re: [SHIP] LSI 2A "Pigeon"

Posted: Sat Feb 01, 2014 8:55 pm
by 2pppppppppppppp6
agigabyte wrote:Nvm, the hull is to far to the right though, you should fix that.
I tried to do that by moving the position of the ship in the superluminal editor, but that didn't change its position in game. Do you have any tips on how to move it?

Re: [SHIP] LSI 2A "Pigeon"

Posted: Sat Feb 01, 2014 9:27 pm
by agigabyte
2pppppppppppppp6 wrote:
agigabyte wrote:Nvm, the hull is too far to the right though, you should fix that.
I tried to do that by moving the position of the ship in the superluminal editor, but that didn't change its position in game. Do you have any tips on how to move it?
Check the superluminal thread, cause i don't know.

Re: [SHIP] LSI 2A "Pigeon"

Posted: Sun Feb 02, 2014 12:44 am
by 5thHorseman
Is the hull image weird? Like:

---------------
| . . . = . . |
| . . . |#-> |
| . . . = . . |
---------------

Instead of:

---------
| = . . |
| |#-> |
| = . . |
---------

That's the only way I can think it would get shifted like that.

Re: [SHIP] LSI 2A "Pigeon"

Posted: Sun Feb 02, 2014 1:27 am
by 2pppppppppppppp6
I've figured out how to move where the ship appears ingame. I also updated the download and the images.

Re: [SHIP] LSI 2A "Pigeon"

Posted: Sun Feb 02, 2014 3:21 am
by Slug Ship Craft
I suggest you just put the image links within the image tags, then put the same link below said image if it's to big.

Remember on the Internet appearance is everything... sadly.

Re: [SHIP] LSI 2A "Pigeon"

Posted: Sun Feb 02, 2014 3:36 am
by 2pppppppppppppp6
Slug Ship Craft wrote:I suggest you just put the image links within the image tags, then put the same link below said image if it's to big.

Remember on the Internet appearance is everything... sadly.
Thanks for the tip. :)