store at the exit always?
Posted: Mon Sep 17, 2012 3:32 am
I mentioned this in my other post but it seemed to be ignored cuz of the subject I had.
so yea I feel the store placements have been quite poor in most cases, and because of this its been hit or miss.
I feel that the stores should be in somewhere in the middle and at the very end.
having a store right at the beginning feels like your being robbed of a store cuz most of the times your gonna be too poor to make use of it and since its at the beginning, you wont have time to go back and buy stuff when you finally got some scrap to spend.
another problem I see is how some stores are side by side each other, you have to choose which one you want to go to and hope you go to the right store since theres so many different variations and most of the time its a store that sells stuff you dont want. or the other store has much better things, but you dont want to waste the time or the warps to be going back and forth.
with a predictable store at the very end you can plan accordingly, make sure your topped up for the next sector, and garentees you a chance to upgrade your ship each sector, cuz right now you can run into some really bad luck and dont even get many weapon upgrades and some of the ships require better weapons after sector 2 in order to do well, such as the engi cruiser which needs annother weapon the moment the enemies get lvl 2 shields since it'll take too long to lock them down.
as for the second shop, somewhere in the middle would be nice and it can be random in the middle, so that you might miss it and you might not. and you'll have to decide weither or not you want to make the detour to get to it.
so yea I feel the store placements have been quite poor in most cases, and because of this its been hit or miss.
I feel that the stores should be in somewhere in the middle and at the very end.
having a store right at the beginning feels like your being robbed of a store cuz most of the times your gonna be too poor to make use of it and since its at the beginning, you wont have time to go back and buy stuff when you finally got some scrap to spend.
another problem I see is how some stores are side by side each other, you have to choose which one you want to go to and hope you go to the right store since theres so many different variations and most of the time its a store that sells stuff you dont want. or the other store has much better things, but you dont want to waste the time or the warps to be going back and forth.
with a predictable store at the very end you can plan accordingly, make sure your topped up for the next sector, and garentees you a chance to upgrade your ship each sector, cuz right now you can run into some really bad luck and dont even get many weapon upgrades and some of the ships require better weapons after sector 2 in order to do well, such as the engi cruiser which needs annother weapon the moment the enemies get lvl 2 shields since it'll take too long to lock them down.
as for the second shop, somewhere in the middle would be nice and it can be random in the middle, so that you might miss it and you might not. and you'll have to decide weither or not you want to make the detour to get to it.