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A few suggestions/observations

Posted: Sat Sep 08, 2012 2:57 pm
by fall_ark
1. Anti-Biotic Beam seems to work against System Repair Drone. Intended?

2. Should Cloaking work against asteroids at all? I mean

3. Should bombs targeting your own ship have a miss chance at all? And the miss chance seems to be quite high...

4. Should FTL be possible when there's fighting in the pilot room?

5. Simply prioritize injured crew members when pointing to the Med Bay?

6. Ability to rearrange the crew list?

7. Ability to "ditch" a Boarder Drone/Sys-Repair Drone/Anti-Personnel Drone, so you can send a new one/free up the space?

Re: A few suggestions/observations

Posted: Sat Sep 08, 2012 3:17 pm
by icepick
I wouldn't think cloak would do anything for asteroids, but it's good for simplicity's/gameplay's sake.

Re: A few suggestions/observations

Posted: Sat Sep 08, 2012 4:00 pm
by fall_ark
icepick wrote:I wouldn't think cloak would do anything for asteroids, but it's good for simplicity's/gameplay's sake.
I'm just incredibly pissed off by that unmanned rebel ship that already evades about 60% of my missiles. Seeing it cloaking 15 second after every 20 seconds in the asteroid belt is just frustrating to no end. :lol:

Re: A few suggestions/observations

Posted: Sat Sep 08, 2012 8:26 pm
by icepick
Ah. Well I for one appreciate the blind asteroids, haha. The whole point of stealth is to give you a break. So the game does a few silly things to that end, but like I said, it makes sense from a game mechanic standpoint.