Updates 0.12.8.16 & 0.12.8.17 - Mostly bug fixes
Posted: Sat Sep 01, 2012 9:49 am
Quick patch for bugs and our newest events:
v 0.12.8.17
Bugs:
-Sound Library failing to initialize will no longer prevent the game from starting
-Fixed crash caused by backspacing during text input
-Boarding drone will no longer force you to confirm leaving him behind if you jump away
-Engines/shields/etc. will attempt to repower after an event that disabled them
-Hidden Cruiser achievement "Sweet Revenge" fixed -- will properly be awarded
-Fixed: "No Red Shirts Here" would not count some crew deaths as proper deaths
-Tutorial will no longer allow you to close the star map, which breaks the tutorial
-Fixed minor event text/reward bugs
-Fixed the achievement for defeating 1000 ships.
v 0.12.8.16
Features:
-A few new events (some of which were created by our higher tier backers)
Bugs:
-Possible Crash Fix: Boarder AI could sometimes lock up the game, unfortunately most common in second stage of the boss
-Enemy Boarding Drones will no longer disappear if the enemy escapes
-Enemy Boarding Drones will properly depower after you escape from a fight
-Player Boarding Drones can no longer be "recovered" by the Drone Recovery Arm
-Fixed: AI would sometimes just stand in place and not move
-Shield Systems will properly repower after ion damage even if a Zoltan is present
-Grammar/spelling/etc.
v 0.12.8.17
Bugs:
-Sound Library failing to initialize will no longer prevent the game from starting
-Fixed crash caused by backspacing during text input
-Boarding drone will no longer force you to confirm leaving him behind if you jump away
-Engines/shields/etc. will attempt to repower after an event that disabled them
-Hidden Cruiser achievement "Sweet Revenge" fixed -- will properly be awarded
-Fixed: "No Red Shirts Here" would not count some crew deaths as proper deaths
-Tutorial will no longer allow you to close the star map, which breaks the tutorial
-Fixed minor event text/reward bugs
-Fixed the achievement for defeating 1000 ships.
v 0.12.8.16
Features:
-A few new events (some of which were created by our higher tier backers)
Bugs:
-Possible Crash Fix: Boarder AI could sometimes lock up the game, unfortunately most common in second stage of the boss
-Enemy Boarding Drones will no longer disappear if the enemy escapes
-Enemy Boarding Drones will properly depower after you escape from a fight
-Player Boarding Drones can no longer be "recovered" by the Drone Recovery Arm
-Fixed: AI would sometimes just stand in place and not move
-Shield Systems will properly repower after ion damage even if a Zoltan is present
-Grammar/spelling/etc.