FTL hardmode pls
Posted: Tue Aug 27, 2013 11:40 pm
I won't waste your time with pointless filler, I would like a hardmode that has the following:
-10% less scrap
-1.5-2.0 times score multiplier
-smart AI (charge up all their weapons before fireing, tries to conserve missiles, aims for systems)
-Rebel fleet advances a bit faster
(notice how I didn't say you have less health do less damage they have more health and do more damage)
-10% less scrap
-1.5-2.0 times score multiplier
-smart AI (charge up all their weapons before fireing, tries to conserve missiles, aims for systems)
-Rebel fleet advances a bit faster
(notice how I didn't say you have less health do less damage they have more health and do more damage)