Wiki
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- Posts: 97
- Joined: Fri Apr 20, 2012 5:58 pm
Wiki
Anyone have plans to make a wiki for FTL?
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- Posts: 97
- Joined: Fri Apr 20, 2012 5:58 pm
Re: Wiki
Yea but developer help would speed things along as well and insure accuracy. I would hate to spread bad information.
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- Posts: 30
- Joined: Mon Jun 18, 2012 1:15 pm
Re: Wiki
I started posting a ton of information to the FTL wiki.
Beware as it is full of spoilers.
Also I pulled a lot of info from the game data, so you might avert your eyes if you do not want to see percentage probabilities etc.
And to the creators of FTL: Thank you for the fun game
However what does the 'BP' mean in the weapon descriptions? Also rarity of 0 means you cannot buy it in the game?
Beware as it is full of spoilers.
Also I pulled a lot of info from the game data, so you might avert your eyes if you do not want to see percentage probabilities etc.
And to the creators of FTL: Thank you for the fun game

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- Posts: 30
- Joined: Mon Jun 18, 2012 1:15 pm
Re: Wiki
Wow, I copied it to clipboard, but never pasted it here. SOrry 
http://ftl.wikia.com/wiki/FTL:_Faster_Than_Light_Wiki

http://ftl.wikia.com/wiki/FTL:_Faster_Than_Light_Wiki
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- Posts: 3
- Joined: Sat Jun 16, 2012 12:53 pm
Re: Wiki
How did you get the game data? I'm wondering if it's already possible to create mods. I can see that the resources file has some text data in it, but it also has a lot of binary stuff too.JanoS wrote:I started posting a ton of information to the FTL wiki.
Beware as it is full of spoilers.
Also I pulled a lot of info from the game data, so you might avert your eyes if you do not want to see percentage probabilities etc.
And to the creators of FTL: Thank you for the fun gameHowever what does the 'BP' mean in the weapon descriptions? Also rarity of 0 means you cannot buy it in the game?
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- Posts: 30
- Joined: Mon Jun 18, 2012 1:15 pm
Re: Wiki
I wrote a short python program. Sorry for its ugliness.
Inside there is a ton of nice XMLs ...
(Thanks to authors of the game for not obfuscating or encrypting it. I am having fun
)
And yes, you can mod it in some sense. Create your own encounters, weapons etc.
Code: Select all
import os
f = open("resource.dat")
data = f.read()
f.close()
def getint(pos):
return ord(data[pos]) + (ord(data[pos+1])<<8) + (ord(data[pos+2]) << 16) + (ord(data[pos+3]) << 24)
numfiles = getint(0)
files = []
for i in xrange(numfiles):
files.append(getint(i*4 + 4))
for i in xrange(numfiles):
filelen = getint(files[i])
namelen = getint(files[i]+4)
name = data[files[i]+8:files[i]+8+namelen]
d = os.path.dirname(name)
if d != '' and not os.path.exists(d):
os.makedirs(d)
f = open(name, "w")
f.write(data[files[i]+8+namelen:files[i]+8+namelen+filelen])
f.close()
(Thanks to authors of the game for not obfuscating or encrypting it. I am having fun

And yes, you can mod it in some sense. Create your own encounters, weapons etc.
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- Posts: 54
- Joined: Sun May 27, 2012 3:17 pm
Re: Wiki
Is the enemy AI in there?
Would be nice to try and beef it up a little. Right now they play kind of dumb.
Would be nice to try and beef it up a little. Right now they play kind of dumb.