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Some subtle rebalancing opinions

Posted: Mon Jan 14, 2013 3:03 pm
by kiowa
I have no idea whether these are stupid or not, any opinion is welcome :D !

1. Replace the Vortex's Heavy ion with an ion blast I

Ion blast I and Heavy ion both disables and only disables 1 shield without auto-reloaders. While each Heavy ion hit disables the shield long enough for 2 Heavy laser shots, heavy ions are too slow, causing the Vortex to constantly take damage from early enemies. The Ion blast is much faster, giving the Vortex a chance to outshoot many weapons, somehow offsetting the lack of crew.

2. Improve the DA-SR 12's long range scanner

The new Advanced Long range scanner should also reveal enemy ship type at adjacent beacons. I'd consider before jumping into a Zoltan ship, a rebel rigger, or an auto-assault.


3. Give the burst laser III 1 fire chance

I understand that the weapon needs to be slow, but I think it don't need to be punished further by taking the 1 fire chance away.

4. Make the defense drone more consistent across ships

The defense drone performs perfectly on smaller ships such as the Engi cruiser, but hardly stops 2/3 the missiles on larger ships such as the Fed. Cruiser. The drone should at least begin to track and shoot earlier on larger ships.

Re: Some subtle rebalancing opinions

Posted: Mon Jan 14, 2013 3:23 pm
by BKT
kiowa wrote:1. Replace the Vortex's Heavy ion with an ion blast I
2. Improve the DA-SR 12's long range scanner
3. Give the burst laser III 1 fire chance
4. Make the defense drone more consistent across ships
1 - While I do perfectly understand why did you asked for this, I'm really not sure if this is actually for the better... :|
2 - Seem a bit too complicate IMO.
3 - I agree. ;)
4 - This would be nice for the MK2 drone; the MK1 is good enough as it is IMO.