Enemy Retreat circumstances
Posted: Fri Dec 28, 2012 5:17 am
After the update, it seems like enemies are far more likely to try to FTL out of combat if they're badly damaged. This increases the overall difficulty of the game (denying you loot when an enemy escapes), but that's fine. However, what I do find frustrating is scenarios in which you are intentionally trying not to destroy a ship (like the Zoltan Life Raft mission) and you manage to take a ship down to 1 Hull, half their systems in the red... and they still won't surrender. If it's some deal where you *must* take the ship by killing the crew, at least you might specify that in the mission description.