Re: Hurray! Another multiplayer clone project. :)
Posted: Fri May 13, 2016 11:23 pm
I totally agree with Jrb00001.jrb00001 wrote:Yes, you should create a company (but you do not need to as far as I know) but you can create one yourself. And for the advertising... A publisher will only help if they see money. And that is where I see the problem. It is a niche game and there is not that much money. FTL was a huge success and they did not need advertising from a publisher. Create a great game, build a big community (wait until at least b0.1 to have a good start and then tell everybody about it) and you will succeed without a publisher. If you want a publisher, create a great game, hope that they think the same and hope that they do not try to influence the game to much. But it is your choice...kcd.Spektor wrote:Yeah me too, but to get on steam you need to create a company and bla bla bla.jrb00001 wrote:I am not a fan of publishers.
And you need to make the people somehow know about your game, and I'm no good with that.