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Re: Previews from the impatient
Posted: Mon Sep 15, 2014 11:21 am
by R4V3-0N
Good to see people are still as creative as before.
Re: Previews from the impatient
Posted: Fri Sep 19, 2014 7:30 pm
by theDoomBox
Outdated federation colony cargo freighter. Intended to be an oxygen-less lanius boarder ship.
Re: Previews from the impatient
Posted: Fri Sep 19, 2014 7:39 pm
by NarnKar
DoomBox, are you going to pull a Lemmonade, and make the doors room a cargo bay?
Re: Previews from the impatient
Posted: Fri Sep 19, 2014 7:48 pm
by theDoomBox
NarnKar wrote:DoomBox, are you going to pull a Lemmonade, and make the doors room a cargo bay?
Funny you mention doors, as there are none. There's no reason to vent oxygen for obvious reasons, and I figured not being able to trap boarders was made up by the fact they'll be oxygen starved. But no, the cargo bay is represented by the teleporter. Unfortunately I couldn't line the teleporter up with the cool little sunroof door thing so a more accurate depiction of the cargo bay is the engines/weapons/med-bay/teleporter, due to the limitations of the size of my ship.
Plus, slightly modified hacking and med-bay room images, complete with a tiny bed to rest your wounded on.
Re: Previews from the impatient
Posted: Mon Sep 22, 2014 5:01 am
by RAD-82
I guess it is time for another colorful ship, since I didn't like my sleepy attempt at splicing one. I hope it works, since I haven't had a chance to test it yet. I hope my impatience isn't for naught.

Unlike stylesrj's Magistrate, I'm overlapping rooms instead of placing multiple systems in the same room. My only experience with overlapping rooms happened when I accidentally misplaced a room when I made my White Dodo ship. That didn't involve Zoltans, though. I'm expecting a Zoltan to power both rooms when standing in a spot where the rooms overlap.
I'm predicting it should look something like this (if it works):

A Zoltan pilot would provide power to oxygen. A Zoltan doorman would power the medical room. A Zoltan in sensors would power mind control. A Zoltan in weapons would also power drones. Engines and shields would also power each other.
Re: Previews from the impatient
Posted: Mon Sep 22, 2014 5:18 am
by NarnKar
Definitely not something I could easily do in Superluminal, RAD-82. If you do get it to work, would you mind explaining how you did it?
Also, I'm seeing potential "interestingness"--if you have a Zoltan manning the Weapons, he'd power the drone bay. But tiles two and four of the Weapons room don't overlap with the Drone room...
If a person stands in the overlap between two rooms, can they repair both rooms at once? And if a breach happens there, does it have to be repaired twice?
Weird stuff man.
Re: Previews from the impatient
Posted: Mon Sep 22, 2014 7:39 am
by dalolorn
Great idea, RAD. Great idea.

Re: Previews from the impatient
Posted: Mon Sep 22, 2014 12:28 pm
by kartoFlane
NarnKar wrote:Definitely not something I could easily do in Superluminal, RAD-82.
Actually you can, you just have to go to Edit > Settings and check Allow Room Overlap. This allows you to drag and place rooms on top of each other

(since with overlapping rooms order matter, you might need to use Ship Overview to reorder the rooms for them to be layered correctly)
Re: Previews from the impatient
Posted: Mon Sep 22, 2014 2:04 pm
by RAD-82
Unfortunately, it doesn't work.
Zoltans power by room, not by tiles that they occupy. The overlap failed to accomplish what I hoped to do. I guess I'll have to turn it into some kind of generic Zoltan ship now.

Re: Previews from the impatient
Posted: Mon Sep 22, 2014 5:06 pm
by NewAgeOfPower
NarnKar wrote:I'm not terribly fond of the asymmetrical wing nacelles, but other than that it looks pretty neat.
It's quite appropriate on this small enemy warship, personally speaking.