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Re: Star Wars V1.2 More ships and New Textures!
Posted: Mon Oct 14, 2013 10:43 pm
by The Swarm Lord
Ok, came out with the new ship layouts. Here is a side by side comparison
Old
New
Oh, and I'm going to get rid of the slave I, its design won't exactly work well with FTL. Any suggestions?
Re: Star Wars V1.2 More ships and New Textures!
Posted: Tue Oct 15, 2013 12:22 am
by agigabyte
Give me a TIE Phantom darn it!
Re: Star Wars V1.2 More ships and New Textures!
Posted: Tue Oct 15, 2013 5:19 am
by UltraMantis
The new Acclamator is a huge improvement. Good work.

Re: Star Wars V1.2 More ships and New Textures!
Posted: Thu Oct 17, 2013 1:33 pm
by benjdm
On the Millenium Falcon, the O2 Room is inaccessible. Is that intended?
Awesome mod!
Re: Star Wars V1.2.1 Updated Ships
Posted: Fri Oct 18, 2013 4:17 pm
by The Swarm Lord
Just released a little update to the mod. It adds in all of the new ship designs I have
Re: Star Wars V1.2.1 Updated Ships
Posted: Thu Oct 31, 2013 4:10 am
by The Swarm Lord
Whew, just finished all of the enemy ships. Working on events right now!
Re: Star Wars V1.2.1 Updated Ships
Posted: Fri Nov 22, 2013 11:25 pm
by unit220
Do I have to install this with Grognaks mod manager or will the Slipstream mod manager meet my needs?
Re: Star Wars V1.2.1 Updated Ships
Posted: Sat Nov 23, 2013 3:37 am
by The Swarm Lord
unit220 wrote:Do I have to install this with Grognaks mod manager or will the Slipstream mod manager meet my needs?
I am unsure about this, but you can give it a shot.
Re: Star Wars V1.2.1 Updated Ships
Posted: Sat Nov 23, 2013 11:25 am
by kartoFlane
SMM can do everything GMM can, and more -- and is better at it. You should always use SMM.
Re: Star Wars V1.2.1 Updated Ships
Posted: Sun Nov 24, 2013 4:25 pm
by unit220
kartoFlane wrote:SMM can do everything GMM can, and more -- and is better at it. You should always use SMM.
Thanks for the help!