Re: FTL Captain's Edition 1.066b
Posted: Wed Nov 06, 2013 8:24 am
lol...
Official Forum for FTL: Faster Than Light and Into the Breach
https://subsetgames.com/forum/
I don't know where to start laughing at this. On the one hand, it's weird that you're getting a slug-based event without a slug on the ship. On the other, there's a hilarious irony to a slug telling you that someone else is trying to manipulate you.abyssion425 wrote:Wha?
but I don't have a slug on board though...
event involved a flushed rebel soldier and i picked option 2.
Code: Select all
CE People Modified (CEPM) Readme
Welcome captain!
What do we have here?
The CE People Modified Addon lets you change how FTLs crew looks. The addon currently contains 41 new skins for FTLs crew.
The new skins replace vanilla skins, it can not remove the general limitation that all enemy or player crew looks the same.
How to use this Addon:
Copy the mod file you want to use into the modfolder of the mod manager of your choice or just copy all of them and select the skins you want in the mod manager.
Skins that have the same faction (Human Male, Human Female, Rock etc...) and the same alignment (Enemy or Player) will override each other. Skins of the same faction, but of different alignment will not override. Therefore it is possible to change player and enemy skins separately. Try it out!
Example: Select CEPM Engi Steel Enemy and CEPM Engi Rusty Player in the mod manager. Patch and launch. Ingame, your captain will look like it is as run down as his ship, but enemy Engi will be in pristine steel condition.
Overview of currently available crew skins:
Battle Drone High Tech - A steel version of the battle done (boarding and AP) that fires Gatling projectiles and powers a micro shield generator.
Battle Drone Rebel - A battle done (boarding and AP) in Rebel yellow.
Battle Drone Military - A greenish battle done (boarding and AP), matching the style of the Federation cruiser type B.
Battle Drone Terminator - A dark version variant of the battle done (boarding and AP). Fires Gatling projectiles.
Crystal Obsidian - A dark purple version of the Crystal, fires obsidian shards and spawns slightly more spiky crystals when using lockdown.
Crystal Red - A red Crystal, matching the style of the Crystal Cruiser B.
Crystal Rocklike - A Rock shaped Crystal being, in the blue style of the original crystals.
Engi High Tech - A polished steel version of the Engi. Activates a personal shield in combat.
Engi Rusty - A brown/redish version of the Engi. Fleshy and rusty looking.
Engi Steel - A coold metal bluish variant of the Engi.
Human Militia - A human in a greenish uniform, matching the style of the Federation cruiser type B.
Human Redshirt - “So the captain, the first officer and the ship's doctor and sometimes the engineer all beam down to a planet. Together." ...
Human Rogue - A human in a geyish brown uniform. An attempt on making a firefly skin. Earth colors!
Human Space Suit - Humans in white space suits from the future. Helm is missing, unfortunately.
Human Spec Ops - Humans in dark operative uniforms. Activate personal shielding in combat.
(all skins available for black/white/male/female)
Mantis Blue - A blue variant of the Mantis, matching the style of the Mantis cruiser type B. Shoots bone-spikes as ranged attack.
Mantis Dark - A dark variant of the Mantis with shiny white blades. Shoots bone-spikes as ranged attack. Basically Xenomorphs in FTL.
Mantis Red - A blood red Mantis, matching their ship color.
Mantis Uniform - A green Mantis in red uniform. One of the skins that did not turn out so great...
Repair Drone High Tech - A polished steel version of the Repair Drone. Has slightly modified status lights colour and uses a high powered arc welder to fix stuff. Deploys a shield when fighting fires.
Repair Drone Rusty - A brown/redish version of the Repair Drone with slightly modified status lights and welding light color.
Rock Ancient - A Crystal shaped Rock, matching the tone of the vanilla Rockmen.
Rock Dark - A dark and gritty version of the Rockmen. Would fit nicely in any cover-based tripple A shooter.
Rock Jungle - A dark/greenish variant of the Rock, moss everywhere.
Rock Magma - Orange Rockmen, failed attempt on making a Rock with armor-plating.
Rock Sandstone - A pale orange variant of the Rock. Close to their ship colors.
Slug Blue - A intense blue variant of the Slug.
Slug Cloak - Vanilla Slug that cloaks when walking or fighting. Still visible to player and enemy.
Slug Nebula - A Slug that matches their ship colors.
Slug Purple - A more intense purple Slug skin, not exactly stealthy...
Zoltan Astral - A whitish blue variant of the Zoltan. Increased glow.
Zoltan Rose - A pale red variant of the Zoltan. Increased glow. Glows even more when fighting hand to hand.
Zoltan Sun - A yellow variant of the Zoltan. Increased glow.
Zoltan Teal - A teal Zoltan skin. Glows more as well.
FAQ and Troubleshooting
How fancy are the new crew skins?
Not too fancy. They are mostly simple recolorings. Nothing has changed at the actual look of crew in terms of body structure and stuff. Some new skins have glow added. A few do special things, like the slug that cloakes as long as it walks or fights. All crew projectiles have been changed to be more varied and less pixely. All this has no effect on actual gameplay of course.
Some more crew variants might be added in the future.
Why does the enemy boarding drone change color after I jump away?
Seems Boarding drones change alignment when they deactivate. I consider making separate skin modding for Battle Drones unavailable. If the color change bugs you, install matching skins for enemy and player battle drones.
Something is still not working correctly. This is so disappointing.
If this readme and troubleshooting did not help you out, then please post your bug report in the Captain's Edition thread in the FTL forum.
http://www.ftlgame.com/forum/viewtopic.php?f=11&t=15663
Why are there no modified _enemy_ sheets for humans?
I'm pretty sure there are some wack people out there that would like to travel the galaxy murdering only black dudes. This people can figure out how to get the game to do that by themselves. Further, the Rebels seem to recruit only white males. Not clear if that is supposed to point out that they are the fascist here but their crest looks definitely like it. For further inquiries about racism in FTL check out:
http://www.youtube.com/playlist?list=PL0sH_FZ07FYNKZ9v1MJqQFxBHb4VSsk3B
For further inquiries about racism in general check out:
http://yoisthisracist.com/
Enjoy!
Sleeper Service
Just out of curiosity: is it possible to add new races to the mod?The new skins replace vanilla skins, it can not remove the general limitation that all enemy or player crew looks the same.
You could inquire if you can use the smaller font from the sM polish kit to gain space for two or three more words. But the weapon descriptions really don't give a lot of space. Frequently event my plain descriptions are too long, so putting also the lore in there easily causes overflow.NewAgeOfPower wrote:Nice to know you've already accounted for the probability, lol...
Anyways, is it possible to overcome the constricting augment text box limits? I can't even put in two sentences.
I managed to squeeze in things like:
"<desc>The Union Shipyards Standard Utility Armature, Drone Retrieval variant is a must-have for any ship heavily involved in drone ops. Allows for rapid retrieval of drones.</desc>"
but anything longer overflows...
Also,
"<desc>The Union Shipyards Standard Utility Armature, Engineering/Repair variant is a must-have for any repair ship. Includes Clippy, an friendly scrap sorting and usage tool.</desc>"