Ah, I never thought about that.Unfortunately that isn't possible, because crew-killing the ship also has to result in gaining the intel. Being able to attack the ship again could therefor potentially lead to getting the quest two times, if the ships is crew-culled afterwards. Removing the later isn't really possible either, cause that would prevent all crew-killer builds from completing the quest at all.
But then again chances are you were either going to kill the crew anyway and thus wouldn't trigger the surrender (hopefully!) or you were going to atomise the ship for spare parts.
Of course people would exploit that but those are the same sort who return to that Zoltan facility that gives them the free augment (like I do!)
It happened once... before AE. From then on in, every time I see the event text say "You arrive at the distress beacon" and nothing else I think to myself "I wonder how many moons it will be this time?"I'm pretty sure no one ever does get that wrong, but I might still add that.
But I need to make it my mission to find all those events where intruders beam onboard without warning and no way of using my Disruptor to stop them

It's not like that Slug offering a drink and stealing your stuff while you're asleep. Clearly no teleporter was used there.
In other news... I once ran out of fuel and I actually had spent 95 Scrap on getting 10 units with that Slug trader. What was at a nearby beacon? A store!
Good thing it was CE Infinite where losing 95 Scrap isn't too bad. I mean it's bad but you have time to get it back.