Re: Slipstream Mod Manager v1.6 (2014-10-25)
Posted: Wed Jul 01, 2015 5:53 am
I may need my answers in dummy captain speak.
I'm playing around with the mod: tags and some things work while others don't. What I'm trying to do (and this is just to test how it works, I understand the RP pitfalls to trying to do this) is modify all crewMember tags with one big mod: replacement. This:
works just fine. It appends <Foo><test>Test!</test></Foo> to every event.
This however does NOT work:
Nor does this:
Is what I'm trying to do not possible? Is it possible but I'm just being thick?
Oh, and a HUGE thanks for that sandbox. It's makin learning this stuff not just easier, but actually possible.
I'm playing around with the mod: tags and some things work while others don't. What I'm trying to do (and this is just to test how it works, I understand the RP pitfalls to trying to do this) is modify all crewMember tags with one big mod: replacement. This:
Code: Select all
<mod:findLike type="event">
<mod-append:Foo>
<test>Test!</test>
</mod:append>
</mod:findLike>
This however does NOT work:
Code: Select all
<mod:findLike type="crewMember">
<mod-append:Foo>
<test>Test!</test>
</mod:append>
</mod:findLike>
Code: Select all
<mod:findLike type="event">
<mod:findLike type="crewMember">
<mod-append:Foo>
<test>Test!</test>
</mod:append>
</mod:findLike>
</mod:findLike>
Oh, and a HUGE thanks for that sandbox. It's makin learning this stuff not just easier, but actually possible.