Re: FTL Captain's Edition 1.261b/Inf 1.26/EL 1.26b
Posted: Thu Oct 23, 2014 12:27 am
Uh, really odd, but I doubt this is directly related to the mod. In any case, I'd have no idea how to fix it. Some people also reported this happening in vanilla. It also happened to me once when I saved and exited the game on an exit beacon and then patched the game from infinite to normal CE.
Unrelated, from the OP:
EL Texture Pack 1.261b
- Added missing _purple variants for reworked effectors
Unrelated, from the OP:
Sleeper Service wrote:The rest of this post should give you an overview of what is include in the mod. This post has been edited countless times over the last two years, and it hasn't aged that well cause it is basically pieced together from stuff I wrote for certain semi-separate components of CE after they where finished respectively. I will leave the post as it is for old times sake, but for a more comprehensive list of CEs features I recommend you read this wiki entry.
EL Texture Pack 1.261b
- Added missing _purple variants for reworked effectors