el Rago wrote:Karto, you where right, 31 is the max power you can have not including zoltans.
I made 2 runs with a Nesasio and the Simo-H with identical layouts and same crew, 7 zoltans, and another race for pilot. The difference being 31 and 32 power respectively. The zoltans where all in power granting spots. The Nesasio whent to all storms wihout a hitch, until the battery was activated. I was then inmediately dropped to windows. The Simo-H dropped me as soon as I heard the thunder.
so, if you run standard ships, do not activate the battery (fully modded) in a storm. If you mod ships Potential Style, do not go over 31.
thanks for the tip, Karto
I made a run with 31 reactor (no battery) and zoltans, and it crashed. Therefore, it can't be that simple.
Russian Rockman wrote:Regarding everyone else's comments, perhaps it would be best just revert the battery back to 2 bars... I'm sorry I ever said anything about increasing the battery power...

If we all do that, we'll never advance the state of modding. MUST. RESEARCH. TEST. DISCOVER.