Re: FTL Captain's Edition 1.212/Inf 1.212/EL 1.212
Posted: Thu May 15, 2014 11:56 pm
Well, looks like 1.212 is done. All the new player artillery is likely to be subject to change. Maybe share some of your experiences. There is a chance that further artillery variants will be added, to the extend that each ship actually got a unique one. Note that the Vanilla Player Ship Loadouts Addon also got update to include the artillery systems in the ship loadouts.
From the OP
Player Artillery
Similar to the original Open Artillery mod, CE makes artillery systems available to all player ships. Various artillery weapons have been added for all factions. Most of the different artillery weapons match the Vindicator beam in terms of damage potential, but deal their damage in a different way that often require you to adjust your combat tactics accordingly. The Vindicator still rules them all, as the ultimate "power and forget" weapon. But the new artilleries all offer some pretty distinct advantages by themselves. Some of them also do not deal direct damage, but allow you to gain a significant edge in combat through different means.
The non-damage artilleries are probably the trickiest to use. Let me know how they feel ingame.
CE Update 1.212
- Lord Trilobites awesome Detailed Crew Portraits mod integrated
(original mod thread here: http://www.ftlgame.com/forum/viewtopic. ... 425#p77425 )
- CEs many contributers are now listed on the title page
- CEs contributers can appear as crew ingame now
- Artillery systems are available at shops for all player ships now
- Added 12 custom artillery weapons (with support from the Open Artillery mod crew)
- Some player ship layouts changed to make room for the artillery system
- Most player artilleries display hardmounted weapons on your ship hull when installed
- Cut Vindicator Beam graphics added
- Modified a few enemies to use the the new artilleries against you
- Added a few enemy layouts that use the the new artilleries against you
- Mantis Brood-Ship and Mantis Brood-Station boarding AI changed
- Energy Hacker uses the Zoltan B hull style now
- Engi Ion Barge uses the Engi C hull style now
- Heavy Defense Drone I cooldown decreased
- Trade system sell reminder appears in a separate text level now
- After destroying any kind of fleet ship, the Rebels will start firing their ASB at you now
- Zoltan Shield no longer provides immunity against PDS Artillery
- Swallow Loadout changed
CE Infinite 1.212
- One bad ship ID from the SHIPS_MANTIS list removed
- Engi aid station no longer sells repair gear
- Changes of CE 1.212 imported
CE Endless Loot 1.02 for CE and CE Endless Loot 1.02 for CE Infinite
- Changes of CE 1.212 imported
CE Vanilla Player Ship Loadouts Addon 1.212
- Changes of CE 1.212 imported
From the OP
Player Artillery
Similar to the original Open Artillery mod, CE makes artillery systems available to all player ships. Various artillery weapons have been added for all factions. Most of the different artillery weapons match the Vindicator beam in terms of damage potential, but deal their damage in a different way that often require you to adjust your combat tactics accordingly. The Vindicator still rules them all, as the ultimate "power and forget" weapon. But the new artilleries all offer some pretty distinct advantages by themselves. Some of them also do not deal direct damage, but allow you to gain a significant edge in combat through different means.
The non-damage artilleries are probably the trickiest to use. Let me know how they feel ingame.
CE Update 1.212
- Lord Trilobites awesome Detailed Crew Portraits mod integrated
(original mod thread here: http://www.ftlgame.com/forum/viewtopic. ... 425#p77425 )
- CEs many contributers are now listed on the title page
- CEs contributers can appear as crew ingame now
- Artillery systems are available at shops for all player ships now
- Added 12 custom artillery weapons (with support from the Open Artillery mod crew)
- Some player ship layouts changed to make room for the artillery system
- Most player artilleries display hardmounted weapons on your ship hull when installed
- Cut Vindicator Beam graphics added
- Modified a few enemies to use the the new artilleries against you
- Added a few enemy layouts that use the the new artilleries against you
- Mantis Brood-Ship and Mantis Brood-Station boarding AI changed
- Energy Hacker uses the Zoltan B hull style now
- Engi Ion Barge uses the Engi C hull style now
- Heavy Defense Drone I cooldown decreased
- Trade system sell reminder appears in a separate text level now
- After destroying any kind of fleet ship, the Rebels will start firing their ASB at you now
- Zoltan Shield no longer provides immunity against PDS Artillery
- Swallow Loadout changed
CE Infinite 1.212
- One bad ship ID from the SHIPS_MANTIS list removed
- Engi aid station no longer sells repair gear
- Changes of CE 1.212 imported
CE Endless Loot 1.02 for CE and CE Endless Loot 1.02 for CE Infinite
- Changes of CE 1.212 imported
CE Vanilla Player Ship Loadouts Addon 1.212
- Changes of CE 1.212 imported