Page 33 of 117

Re: Grognak's Mod Manager v1.4 (Updated Oct 16 2012!)

Posted: Wed Oct 24, 2012 10:18 pm
by greatorder
GreenZanbato wrote:
greatorder wrote:It says that in order to install the mod, I need to press 'ok' when I have the mods that I want installing highlighted.

however, there appears to be absolutely no 'ok' buton anywhere, just 'patch' 'forum' and 'exit'.

help?
Use the patch button.
did that. now it refuses to start.

how do I restore it, aside from redownloading it?

Re: Grognak's Mod Manager v1.4 (Updated Oct 16 2012!)

Posted: Thu Oct 25, 2012 7:36 am
by hellboy909
>To install mods, open GMM, select the mods you want to be installed, and hit OK.

I'm using the 1.4 version and I don't see an "OK" button. I have the options "Patch", "Forum" and "Exit".

Mods don't seem to be working. What am I missing?

Re: Grognak's Mod Manager v1.4 (Updated Oct 16 2012!)

Posted: Thu Oct 25, 2012 7:50 am
by hellboy909
greatorder wrote:
GreenZanbato wrote:
greatorder wrote:It says that in order to install the mod, I need to press 'ok' when I have the mods that I want installing highlighted.

however, there appears to be absolutely no 'ok' buton anywhere, just 'patch' 'forum' and 'exit'.

help?
Use the patch button.
did that. now it refuses to start.

how do I restore it, aside from redownloading it?
I tried the "Patch" button, too (after reading the above post). Now the game refuses to launch. Does it matter that I have the Steam version?

Help please.

Re: Grognak's Mod Manager v1.4 (Updated Oct 16 2012!)

Posted: Thu Oct 25, 2012 11:15 pm
by GreenZanbato
hellboy909 wrote:
greatorder wrote: did that. now it refuses to start.

how do I restore it, aside from redownloading it?
I tried the "Patch" button, too (after reading the above post). Now the game refuses to launch. Does it matter that I have the Steam version?

Help please.
Patch = OK
Your problem is somewhere else, can't help you there. To restore it you either use the backup that the manager should have made or reinstall.

Re: Grognak's Mod Manager v1.4 (Updated Oct 16 2012!)

Posted: Fri Oct 26, 2012 2:27 am
by Zebo12345
I can't find FTLgame.exe. I know I'm on windows, and I got the game on steam. Is it somewhere on steam? Please help, I am not so great at this kind of thing.

Edit: Alright, never mind. I found it. I haven't tested it but it looks to be working. Now I'm happy and exited. If it messes up and I can't fix it, I'll just come back here. Thanks for the Mod Manager!

Re: Grognak's Mod Manager v1.4 (Updated Oct 16 2012!)

Posted: Fri Oct 26, 2012 3:00 am
by the_grue
After 30+ hours of "default" FTL, I finally got around to visiting the modding scene.
From the start, this modmanager hasn't worked for me that well, and I was hoping someone here could give me the "you're so stupid, the problem is obviously this" rant, or something like that.

anyways here's my problem, and first I should say that I don't believe it's mod-conflict or anything like that.

after highlighting the 4 mods I'm currently using;

Extra Names Mod 1.1
FTL- Additional Events and Texts
Highres Backgrounds
Weaponanza

and then running Patch, my issue pops up. FTL simply crashes when I try to launch it. The steam quickfix is to verify integrity of game cache, but when I do that I see no evidence of the mods inside the game.

After a bit of thinking, I took a screenshot of the cmd window that pops up after you run patch, and found this.
http://puu.sh/1iMPO

for those of you who don't trust links;

Unpacking data.dat . . .
Unpacking resource.dat . . .
Traceback (most recent call last):
File "<string)", line 526, in <module>
File "<string>", line 396, in unpackdat
File "D:\My Documents\projects\ftl mod man\build\pyi.win32\main\out00-PYZ.pyz\
ftldat", line 81, in __init__
File "D:\My Documents\projects\ftl mod man\build\pyi.win32\main\out00-PYZ.pyz\
ftldat", line 92, in _read_index
struct.error; unpack requires a string argument of length 8

unfortunately, my screencap being what it is, the "(" ")" and "<" ">" are kind of interchangable with the light blurring, which irritatingly enough only musses up the difference between small and sharp corners to make me second guess myself.

Any help at all would be appreciated.

Re: Grognak's Mod Manager v1.4 (Updated Oct 16 2012!)

Posted: Fri Oct 26, 2012 3:32 am
by GroxGlitch
Interestingly, it's spitting out a Python error. I'll give you a quick list of "HAVE YOU DONE THIS YET?"s.
-Are you running it as an administrator?
-Do you have Python installed? If so, what version?
-Do you have ftldat? This program needs it, as I recall.
If any combination of these do not help, try re-downloading the program or downloading an older version, as your download may have become corrupted somewhere down the line either during the download or during the extraction. Considering it's spitting out a Python error, my money would be on a glitched bit of code somewhere, but I'm no coder so don't quote me on that one. If that still doesn't help, Grognak would have to help you as I don't know any further than that.

Re: Grognak's Mod Manager v1.4 (Updated Oct 16 2012!)

Posted: Fri Oct 26, 2012 5:46 am
by hellboy909
Dragnar Dragon-Blood wrote:
tiederian wrote:Just tried this and it breaks my game every time I patch. Even without adding mods. The loading bar when you first load the game up is a white box and it crashes after a few seconds. Now i suspect it's because when GMM unpacks the resources it makes the unpacked folder read only. Does anyone know what the actual issue is and/or how to fix it?

Thanks
i have the same problem but no one seems to know
Yup, same problem here.

Re: Grognak's Mod Manager v1.4 (Updated Oct 16 2012!)

Posted: Fri Oct 26, 2012 5:50 am
by hellboy909
OK, so here's what I get when I hit the "Patch" button (for a split second before the command window disappears):

Image

Any ideas what this means?

Running Windows XP with the Steam edition of the game, if that helps.

Re: Grognak's Mod Manager v1.4 (Updated Oct 16 2012!)

Posted: Fri Oct 26, 2012 1:13 pm
by the_grue
GroxGlitch wrote:Interestingly, it's spitting out a Python error. I'll give you a quick list of "HAVE YOU DONE THIS YET?"s.
-Are you running it as an administrator?
-Do you have Python installed? If so, what version?
-Do you have ftldat? This program needs it, as I recall.
If any combination of these do not help, try re-downloading the program or downloading an older version, as your download may have become corrupted somewhere down the line either during the download or during the extraction. Considering it's spitting out a Python error, my money would be on a glitched bit of code somewhere, but I'm no coder so don't quote me on that one. If that still doesn't help, Grognak would have to help you as I don't know any further than that.
Well, this clears up the air a bit.
I am indeed the administrator of this computer.
I do indeed have Python, and according to control panel, its 3.2.2
I never got ftldat, because what I read of Grognak's didn't say that it was a necessary addition.
let me go check and get back to you right after these messages.


*obnoxious and irritating commercials here*


so, here's what I did;
firstly, I reaffirmed my administrator status, which has remained apparently unchanged in the history of forever.
next, I replaced my 3.2.2 Python with the latest version, 3.3.0. First I spent about 3 minutes scratching my head before disregarding that the site advises to use Python 2.7 series if you don't know which version to use.
lastly, I went to install ftldat, but I recieved a vicious warning from my computer about insufficient permissions and admiral ackbar.
I decided to heed the warning and went to try the mod manager again, with due caution.
(more after the break)

-- the break --

after trying to run it, I found the problem unchanged. So I embarked on the dangerous quest to circumvent my security program and get ftldat.
and then I saw why my security program was freaking out-
Threat type: Backdoor.Win32.Swrort.zb
my computer says its a trojan, and I've already lost one computer to viruses, so I'm not sure I should take the risk...

I need advice D:

also,
hellboy909 wrote:OK, so here's what I get when I hit the "Patch" button (for a split second before the command window disappears):

Any ideas what this means?

Running Windows XP with the Steam edition of the game, if that helps.
you have the same problem I do, more or less.