That is not intended. I think I got the problem now...CoryStarkiller wrote:I still have Engi A loadout being the Heavy Ion 2 only. Can this be enough to kill the crew of the other ship?
All other ships look fine.
FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
- Sleeper Service
- Posts: 2275
- Joined: Sun Mar 24, 2013 8:49 pm
Re: FTL Captain's Edition 1.208b/Inf 1.208/EL 0.98d
- ahmedoo
- Posts: 95
- Joined: Thu Feb 06, 2014 2:38 pm
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Kaerius
- Posts: 85
- Joined: Wed Sep 19, 2012 3:02 pm
Re: FTL Captain's Edition 1.208b/Inf 1.208/EL 0.98d
I think you left a testing weapon in, I almost felt like this was a joke, it's so OP:


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05eolsale
- Posts: 18
- Joined: Tue May 14, 2013 1:55 pm
Re: FTL Captain's Edition 1.208b/Inf 1.208/EL 0.98d
i got a bo beam and a baton beam
the bo beam did 2 ion damage and recharged in one second the baton beam did 1 ion damage and recharged in one second
the bo beam did 2 ion damage and recharged in one second the baton beam did 1 ion damage and recharged in one second
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Benjamin_Cook
- Posts: 6
- Joined: Sun Mar 16, 2014 1:16 am
Re: FTL Captain's Edition 1.208b/Inf 1.208/EL 0.98d
Did your base mod add or alter any music? A "techno" (?) track plays during battles and exploring that I really like, but I CANNOT FIND IT IN THE MUSIC FOLDER?!
- ahmedoo
- Posts: 95
- Joined: Thu Feb 06, 2014 2:38 pm
Re: FTL Captain's Edition 1.208b/Inf 1.208/EL 0.98d
The clone bay and the ship control are overlapping each other on this ship:
http://zapodaj.net/ce19368a50458.bmp.html
http://zapodaj.net/ce19368a50458.bmp.html
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Turbo215
- Posts: 24
- Joined: Sat Apr 26, 2014 10:28 am
Re: FTL Captain's Edition 1.208b/Inf 1.208/EL 0.98d
not sure if this is AE related or what but there is a bug with the event when your sensors get hacked so the enemy crew can board your ship from a station however if you have hacking and select counter hack and no crew board your ship.
- Sleeper Service
- Posts: 2275
- Joined: Sun Mar 24, 2013 8:49 pm
Re: FTL Captain's Edition 1.208c/Inf 1.208/EL 0.98e
CE Update 1.208c
- Test Ion Beams removed
- Some small fixes
CE Endless Loot 0.98d for CE and CE Endless Loot 0.98d for CE Infinite
- Fixed an error during content generation that prevented a lot of drone variants from being generated
- Related: Engi A loadout fixed
- Test Ion Beams removed
- Some small fixes
CE Endless Loot 0.98d for CE and CE Endless Loot 0.98d for CE Infinite
- Fixed an error during content generation that prevented a lot of drone variants from being generated
- Related: Engi A loadout fixed
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TXarum
- Posts: 1
- Joined: Sun Jan 19, 2014 2:07 pm
Re: FTL Captain's Edition 1.208c/Inf 1.208/EL 0.98e
i can't get EL to work. some of the wepeons are missing textures and only shows basic laser. and the engi A done won't fire at all. I have re-downloaded all mods but that doesn't help. any idea what the problem is?
- Sleeper Service
- Posts: 2275
- Joined: Sun Mar 24, 2013 8:49 pm
Re: FTL Captain's Edition 1.208c/Inf 1.208/EL 0.98e
Me not testing things properly.TXarum wrote:i can't get EL to work. some of the wepeons are missing textures and only shows basic laser. and the engi A done won't fire at all. I have re-downloaded all mods but that doesn't help. any idea what the problem is?
CE Endless Loot 0.98f for CE and CE Endless Loot 0.98f for CE Infinite
- Fixed an oversight that prevented some prefix graphics to be displayed
