Re: Vicious Vessels - 35 new enemy ships
Posted: Fri Mar 01, 2019 1:16 pm
Thanks for your kind words. Shading and colors are the easiest part: I just copied colors from vanilla ships and applied black blur filter near the edges. There are layered .xcf files in the first post.PLIOU wrote:Hi ! Very cool artwork Woona ! I like it alot !
They look like the original colours and shadows but the design is new !
It's a very hard work and need alot detail . I never managed to keep it this disciplined !
That's alot work . Art and coding .
Well done !
Fixed. Thanks a lot for testing the mod and reporting bugs.FearTheBlaziken wrote:I found a few bugs with this mod. Occassionally when you fight a Lanius ship, a Rebel Rigger ("DEFAULT") spawns instead. I believe this is occuring as there are some ship tags on the blueprintList that don't actually have a assigned ship to them (or you forgot to remove them in an update).
Nah I only forgot about the Lanius list because it's in the different file.KingdomKrafters wrote:Yeah lol I noticed this too when I was integrating VV to PC. There was originally 3 versions for every hull, but it appears there is now only 2. This means there is a LOT of missing hull blueprints if any of the third types were left in