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Re: New Enemy Classes 0.95

Posted: Thu Jun 27, 2013 12:31 am
by Sleeper Service
agigabyte wrote:I encountered a Mantis pleasure cruiser, is that supposed to be there?
That was a pirate I guess? I liked the idea that they would militarized cruise ships and use them to terrorize travellers. Still, one more thing that could be better integrated with custom events.

Re: New Enemy Classes 0.95

Posted: Thu Jun 27, 2013 2:20 am
by agigabyte
Sleeper Service wrote:
agigabyte wrote:I encountered a Mantis pleasure cruiser, is that supposed to be there?
That was a pirate I guess? I liked the idea that they would militarized cruise ships and use them to terrorize travellers. Still, one more thing that could be better integrated with custom events.


Also, if turning the tide doesn't get it, you should look at some of the ships in my suggestion for the rebel fleet encounters.

Re: New Enemy Classes 0.95

Posted: Sun May 17, 2020 1:29 pm
by Lowenson
(same Question would go for the BAlanced Arsenal Mod)

I'm not running the CE, but the latest AE version, including some mods like Twinges Balance mod.


As the Enemy Classes mod is not supported anymore, can anybody say if it will collide with some of the enemies in the AE edition?