Sure does, here is the pastebin. http://pastebin.com/9HxhtYeLVhati wrote:Anything interesting in "SMM/modman-log.txt"?FusedIon wrote:it doesn't read ANY mod files, but it starts just fine.
Slipstream Mod Manager v1.9.1 (2018-01-07)
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Re: Slipstream Mod Manager v1.4 (2013-09-20)
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Re: Slipstream Mod Manager v1.4 (2013-09-20)
DOES "SMM/backup/" exist? (it should, but worth asking anyhow)FusedIon wrote:Sure does, here is the pastebin. http://pastebin.com/9HxhtYeLVhati wrote:Anything interesting in "SMM/modman-log.txt"?FusedIon wrote:it doesn't read ANY mod files, but it starts just fine.
Are you double-clicking modman.command? (don't click the jar)
I've heard some Linux users had issues with that: the *.command script not finding the SMM folder, so it wouldn't find "./backup/" either.
See if the attached replacement helps.
Otherwise you'll have to use a terminal...
- "cd /to/the/location/of/SMM/"
- "./modman.command"
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Re: Slipstream Mod Manager v1.4 (2013-09-20)
I've been using the .jar because the .command will literally not launch through anything. Not even using the terminal not that I know much about it).
- Sleeper Service
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Re: Slipstream Mod Manager v1.4 (2013-09-20)
I had the same problem. You can drop the .command file into the terminal window and press enter, that will launch the file in the terminal. It worked for me ever since.FusedIon wrote:I've been using the .jar because the .command will literally not launch through anything. Not even using the terminal not that I know much about it).
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Re: Slipstream Mod Manager v1.4 (2013-09-20)
What about this?Sleeper Service wrote:You can drop the .command file into the terminal window and press enter, that will launch the file in the terminal. It worked for me ever since.
Article: AskUbuntu - How do I run executable scripts in Nautilus?
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Re: Slipstream Mod Manager v1.4 (2013-09-20)
Doesn't work, just opens it in GEdit, and I can't even change it to open in terminal...Sleeper Service wrote:I had the same problem. You can drop the .command file into the terminal window and press enter, that will launch the file in the terminal. It worked for me ever since.FusedIon wrote:I've been using the .jar because the .command will literally not launch through anything. Not even using the terminal not that I know much about it).
EDIT: Thought I pushed enter but it actually opens it automatically in GEdit! So I closed that, went back to terminal and pushed enter and voila! It worked!
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Re: Slipstream Mod Manager v1.4 (2013-09-20)
can someone explain to me how to use this i never modded before and FTL Captain's Edition says to use slipstream to install stuff.. i put the folders into the mod file zip and unzipped but the program reads no mods what files am i suppose to move only?
- kartoFlane
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Re: Slipstream Mod Manager v1.4 (2013-09-20)
Superluminal2 - a ship editor for FTL
- BrenTenkage
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Re: Slipstream Mod Manager v1.4 (2013-09-20)
has the mod loader been updated yet?
I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub http://subsetgames.com/forum/viewtopic.php?f=11&t=32269
I am also a modder as well, here is my mod hub http://subsetgames.com/forum/viewtopic.php?f=11&t=32269
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Re: Slipstream Mod Manager v1.4 (2013-09-20)
I installed the Mod Manager and attempted to patch both the Beginning Scrap Advantage and the Engi Scrap Advantage. The progress bar got about halfway through before telling me there was an error: "java.lang.NegativeArraySizeException" and stopping. FTL crashes upon loading after this and I need to redownload a fresh copy of the game files before it works again.
I've tried patching only one of either mods a number of times but no combination seems to work. Every time I try I get the "java.lang.NegativeArraySizeException" error.
Any Ideas?
I've tried patching only one of either mods a number of times but no combination seems to work. Every time I try I get the "java.lang.NegativeArraySizeException" error.
Any Ideas?