Thank you, someone else who knows their stuff. Power juggling saves a ton, specially when cloak is available. All power from drones as you cloak for example, medbay only needs powered when in use, shields are EMP'd constantly so it's good not to have that power idle. 2218 without boarding is nuts. On this Mantis run I did 2500 boarding every single ship.Svankensen wrote:Then you havent played a 3 srcap arm boarder run. And dude, having more systems than power is quite reasonable. Power Juggling is a fundamental skill for easily beating the last boss.
I maxed all systems in my "Living of the land" game. It obviously didnt have teleport, cloaking nor drones, but i maxed everything else, from sensors to the artillery beam, including O2 and healing bay, and wound up with 70 scrap, and that was in a run without any boarding whatsoever, in normal difficulty. So its perfectly possible to get lots of scrap for maxing a lot of systems. My personal best is 2218.
Yeah that Mantis B is unmodded blah blah. If you can think of something I can post to prove it I'd be happy. Attached stats screen on the off chance that will do. I did about 122 jumps going back into rebel nodes to see if you could "farm points" that way, turns out you can, so the run was worth nearly 6,000.

(Thumbnail to avoid clutter, links to larger)
You should try out the Mantis B. Starts with teleporter, so that's something like 50% better scrap for the entire game. It also gets that crucial Defense I drone from the start so you don't ever really need to repair.