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Re: [Squad] Paradox Core v0.06

Posted: Sat Jan 22, 2022 5:28 pm
by Desocupad0
Thank for making this. The mechs have quite creative abilities.

I found a few interesting interactions:
Reload is quite broken for the science mech.
Copying act 5 psion (Or any basically) can hurt a lot.
Missile barrage is very good when you can hit twice.

Re: [Squad] Paradox Core

Posted: Mon Apr 20, 2026 3:16 am
by Jefepato
I have completed a run with this squad. It's not terribly impressive or anything, but it's here if folks want to see the squad in action with a bunch of other mods.

Part 1 (Candy Land)
Part 2 (Nautilus)
Part 3 (Watchtower Security)
Part 4 (Vertex Conglomerate)
Part 5 (Volcanic Hive)