Re: How does a maxed Engine perform vs a maxed Shield system
Posted: Fri May 01, 2015 4:52 pm
Like everything else in this damn game, it's 100% situational and dictated by the gods of RNG.
If you wind up encountering loads and loads of enemies with missiles and bombs, the evasion will undoubtedly serve you better (defense drones are nice, but they can be expensive).
If you conversely run across nothing but lasers and beams, a well-inflated shield bubble can make you completely untouchable.
And of course if you anticipate and spec for one scenario and are greeted instead by the other, you will likely wind up completely boned. Running up against a well-shielded ship with loads of rockets and/or a hacking system is usually how I lose most of my games, as I tend to reflexively buy shield upgrades without thinking them through.
The correct answer is the run the middle of the road so as to minimize your chances of getting screwed. There have already been a number of answers to this effect. Hitting endgame with less than three shields is going to dramatically raise your risk level, but having four can be superfluous if you have hefty enough offensive tools (i.e. boarding crews to kill the weapons systems on the flagship). Likewise, a reasonable goal for engines is to have your evasion at or just above 40 (read: 1 of every 3 shots dodged unless you get really lucky/unlucky). Too little, and those missiles are going to put a lot of hurt on you. Too much, and you'll just be taking power that might be useful somewhere else.
The name of the game in FTL, as in any game that makes you allocate a limited resource (in this case both scrap and power) is something called opportunity cost. Putting the last two shield bars on your ship (usually) costs 180 scrap - the opportunity cost of that upgrade could be a cloaking system and an upgrade to a neglected subsystem, which you now can't get. There's also the opportunity cost of the energy - the two bars you'll put into powering that fourth shield bubble could also be going to power a defense drone, which would make your defense dramatically more versatile (missiles are dirty cheating bastards).
Moral of the story? Choose both. Don't neglect either in favor of the other.
If you wind up encountering loads and loads of enemies with missiles and bombs, the evasion will undoubtedly serve you better (defense drones are nice, but they can be expensive).
If you conversely run across nothing but lasers and beams, a well-inflated shield bubble can make you completely untouchable.
And of course if you anticipate and spec for one scenario and are greeted instead by the other, you will likely wind up completely boned. Running up against a well-shielded ship with loads of rockets and/or a hacking system is usually how I lose most of my games, as I tend to reflexively buy shield upgrades without thinking them through.
The correct answer is the run the middle of the road so as to minimize your chances of getting screwed. There have already been a number of answers to this effect. Hitting endgame with less than three shields is going to dramatically raise your risk level, but having four can be superfluous if you have hefty enough offensive tools (i.e. boarding crews to kill the weapons systems on the flagship). Likewise, a reasonable goal for engines is to have your evasion at or just above 40 (read: 1 of every 3 shots dodged unless you get really lucky/unlucky). Too little, and those missiles are going to put a lot of hurt on you. Too much, and you'll just be taking power that might be useful somewhere else.
The name of the game in FTL, as in any game that makes you allocate a limited resource (in this case both scrap and power) is something called opportunity cost. Putting the last two shield bars on your ship (usually) costs 180 scrap - the opportunity cost of that upgrade could be a cloaking system and an upgrade to a neglected subsystem, which you now can't get. There's also the opportunity cost of the energy - the two bars you'll put into powering that fourth shield bubble could also be going to power a defense drone, which would make your defense dramatically more versatile (missiles are dirty cheating bastards).
Moral of the story? Choose both. Don't neglect either in favor of the other.