While it would be hilarious to have a Mantis who doesn't know they're a Mantis, like Robert Smith's event, the fact is that someone would have told him and given him therapy to help him cope with the fact he's a big green bug with claws. Such a secret wouldn't last very long, especially considering the rank he's been given so he couldn't have been raised in isolation for 45 years.
What I recommend is that your dude knows he's a Mantis but he identifies as Human. Wants to called the same things you call a foolish meatsack, get insulted by being called a Foolish Meatsack and doesn't use Mantis fighting techniques. But he knows he's a big green bug with claws.
But I guess it's up to Dyno to decide that or not.
One final chance: An FTL-RP
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Re: One final chance: An FTL-RP
Approved! Although, you should consider stylesrj's statement. It is sort of insensible for a mantis to be a part of the federation thinking he's a human for many years without ever seeing a mirror or anyone telling him otherwise.Stormbringer wrote:Name: Dragon Claw
Race: mantis
Occupation Federation battle group commander (Battle Group no. 16, Task force delta, fourth federation fleet) of a decimated battle group (only 1 dreadnought and 5 cruisers, 16 scouts and bombers left))
Skills: leadership, negotiation, thinking outside the box
Weak points: sometimes disobeys orders to get a mission done, doesn't like hand-to-hand fighting
Enjoys: watching meteor showers
Dislikes: rebels and boss missiles. also hates asbs and mind control.
Secrets (Optional): doesn't know that he is a mantis. he thinks he's a human (he was raised by humans on a human world). has recurring dreams about a strange green bug with claws and also dreams of having psychic powers.
Appearance: brown mantis.
Rank (Lieutenant, Captain, Etc.): 2-star commodore
Age: 45
"There isn't good or bad. There's just insane."
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Re: One final chance: An FTL-RP
thankyou. I just like the idea of a federation mantis thinking he's a human. I will change my thing.dyno101 wrote:Approved! Although, you should consider stylesrj's statement. It is sort of insensible for a mantis to be a part of the federation thinking he's a human for many years without ever seeing a mirror or anyone telling him otherwise.Stormbringer wrote:Name: Dragon Claw
Race: mantis
Occupation Federation battle group commander (Battle Group no. 16, Task force delta, fourth federation fleet) of a decimated battle group (only 1 dreadnought and 5 cruisers, 16 scouts and bombers left))
Skills: leadership, negotiation, thinking outside the box
Weak points: sometimes disobeys orders to get a mission done, doesn't like hand-to-hand fighting
Enjoys: watching meteor showers
Dislikes: rebels and boss missiles. also hates asbs and mind control.
Secrets (Optional): doesn't know that he is a mantis. he thinks he's a human (he was raised by humans on a human world). has recurring dreams about a strange green bug with claws and also dreams of having psychic powers.
Appearance: brown mantis.
Rank (Lieutenant, Captain, Etc.): 2-star commodore
Age: 45
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Re: One final chance: An FTL-RP
Thanks.Stormbringer wrote:thankyou. I just like the idea of a federation mantis thinking he's a human. I will change my thing.dyno101 wrote:Approved! Although, you should consider stylesrj's statement. It is sort of insensible for a mantis to be a part of the federation thinking he's a human for many years without ever seeing a mirror or anyone telling him otherwise.Stormbringer wrote:Name: Dragon Claw
Race: mantis
Occupation Federation battle group commander (Battle Group no. 16, Task force delta, fourth federation fleet) of a decimated battle group (only 1 dreadnought and 5 cruisers, 16 scouts and bombers left))
Skills: leadership, negotiation, thinking outside the box
Weak points: sometimes disobeys orders to get a mission done, doesn't like hand-to-hand fighting
Enjoys: watching meteor showers
Dislikes: rebels and boss missiles. also hates asbs and mind control.
Secrets (Optional): doesn't know that he is a mantis. he thinks he's a human (he was raised by humans on a human world). has recurring dreams about a strange green bug with claws and also dreams of having psychic powers.
Appearance: brown mantis.
Rank (Lieutenant, Captain, Etc.): 2-star commodore
Age: 45
About starting the RP, we will start when we get 1-2 more players, depending on how quickly we get our next player.
"There isn't good or bad. There's just insane."
"Blamsauce!"
"Blamsauce!"
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Re: One final chance: An FTL-RP
I forgot to answer the first part of your question.dyno101 wrote:Something that's generated as we go. The story is set in a time after the war played in-game, so AE nor CE would make the story we need.elijahdb wrote:Oh, and a few questions. What does our ship's hull and layout look like, and what are its weapons, systems, etc? If you need me to I can whip something up.
And also, what universe are we in? Something made up as we go, CE, or just plain vanilla AE?
As for features? All the features of AE. We could do a bit of CE stuff, but I don't have CE so it would be a bit harder for me.
The hull and layout is of the Federation Cruiser, but we begin with a Flak 1 and a Mini-ASB which causes 2 hull and system damage and is guaranteed 1 hull breach. We are, in fact, a light cruiser - a combination of the massive cruisers seen in the remaining federation fleet and the ships we play as in the game.
If you want to, you could take the Federation Cruiser's hull and add some sort of Mini-ASB, but it's entirely unnecessary.
"There isn't good or bad. There's just insane."
"Blamsauce!"
"Blamsauce!"
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Re: One final chance: An FTL-RP
sort of like the Eagle class B, except nerfed?dyno101 wrote:I forgot to answer the first part of your question.dyno101 wrote:Something that's generated as we go. The story is set in a time after the war played in-game, so AE nor CE would make the story we need.elijahdb wrote:Oh, and a few questions. What does our ship's hull and layout look like, and what are its weapons, systems, etc? If you need me to I can whip something up.
And also, what universe are we in? Something made up as we go, CE, or just plain vanilla AE?
As for features? All the features of AE. We could do a bit of CE stuff, but I don't have CE so it would be a bit harder for me.
The hull and layout is of the Federation Cruiser, but we begin with a Flak 1 and a Mini-ASB which causes 2 hull and system damage and is guaranteed 1 hull breach. We are, in fact, a light cruiser - a combination of the massive cruisers seen in the remaining federation fleet and the ships we play as in the game.
If you want to, you could take the Federation Cruiser's hull and add some sort of Mini-ASB, but it's entirely unnecessary.
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Re: One final chance: An FTL-RP
I play vanilla FTL, so it's up to you to decide that. I have seen the special artillery I think you're talking about, but only in a video.
Also, we may start before we get any more players, so be ready to start.
Also, we may start before we get any more players, so be ready to start.
"There isn't good or bad. There's just insane."
"Blamsauce!"
"Blamsauce!"
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Re: One final chance: An FTL-RP
We haven't been getting any new visitors, so we will start tonight. Hopefully everyone's ready! I'll make the first post, and then everyone may join in.
"There isn't good or bad. There's just insane."
"Blamsauce!"
"Blamsauce!"
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Re: One final chance: An FTL-RP
Is it too late to join?
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Re: One final chance: An FTL-RP
No! I'll start tomorrow instead, it's probably better than posting the first post at 10:00.Chickengames wrote:Is it too late to join?
"There isn't good or bad. There's just insane."
"Blamsauce!"
"Blamsauce!"