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Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Posted: Wed Sep 26, 2012 8:38 am
by splette
yep, works for me too.
thanks for the quick fix.

Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Posted: Wed Sep 26, 2012 5:00 pm
by Disc10
Didero wrote:Apparently the problem was caused by you using Java 6
Well this is gonna confuse you, but I'm already using Java 7. So heck knows what's going on there then.

Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Posted: Wed Sep 26, 2012 6:15 pm
by Didero
Disc10 wrote:
Didero wrote:Apparently the problem was caused by you using Java 6
Well this is gonna confuse you, but I'm already using Java 7. So heck knows what's going on there then.
That IS puzzling, yeah. Do you have both Java 6 and 7 installed? And is the "Could not find main class" the only line of the error thrown? Typically with Java there's a few lines when it errors out.

Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Posted: Wed Sep 26, 2012 11:00 pm
by Disc10
I only have Java 7 installed and this was the only error I got (I ran the original one again to show this):
Image

So yea, bizarre. I dunno about you but I hate it when I fix a problem but don't know how. :P I'm happy the problem is fixed, but infuriated that the reason is still beyond me! XD

Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Posted: Thu Sep 27, 2012 7:29 am
by Didero
Oh, so 1.0.1 is working for you then?
I was a bit confused there.

Good to hear it's working now though!

Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Posted: Sun Oct 07, 2012 4:58 am
by Repent
I keep getting a java.io.EOFException message that pops up every time I try to unpack

Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Posted: Tue Oct 09, 2012 5:03 am
by DarkKenji
If I unpack a fresh data.dat and repack it it loses about 7kb and the game get an error on start up, any idea why?

Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Posted: Tue Oct 09, 2012 8:53 am
by Didero
Repent wrote:I keep getting a java.io.EOFException message that pops up every time I try to unpack
Are you using the original, unaltered .dat files? The only reason I can think of at the moment for an error like that is if the file index at the start of the .dat file describes more files than the .dat file contains.
DarkKenji wrote:If I unpack a fresh data.dat and repack it it loses about 7kb and the game get an error on start up, any idea why?
The fact that it shrinks is because the original data.dat file has a bloated index at the start, which UnPacker removes. This shouldn't cause the game to crash though. What is the exact error?

Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Posted: Tue Oct 09, 2012 3:49 pm
by DarkKenji
Yeah I noticed mod manager loses a few kb too, but it works fine.

This is the error,
Image

Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Posted: Thu Oct 11, 2012 4:03 am
by Soulgazer
How do you start this? All I see is a readme and a .jar file.