Awesome, I think the first step would be to download the mod that is basically a mod tester and read the instructions for that. then await anthonest to give you the download for the events.SomeFederationPerson wrote:yeah sure I'll test some and try to make some of my own for you guysR4V3-0N wrote:Aff, We still need someone to test the events Anthonest already made. So far we know 1 event makes the game crash at least but not sure which one. It would be cool if you can test those as well. They are just vanilla events that are altered to fit the overhaul.
I do not have the time to do it atm.
[MOD][WIP]The Arcadian War - Collaboration Mod
- R4V3-0N
- Posts: 1287
- Joined: Sun Oct 06, 2013 11:44 am
Re: [MOD][WIP]The Arcadian War - Collaboration Mod
R4V3-0N, a dreamer.
- SomeFederationPerson
- Posts: 59
- Joined: Wed May 15, 2013 8:16 am
Re: [MOD][WIP]The Arcadian War - Collaboration Mod
R4V3-0N wrote:Awesome, I think the first step would be to download the mod that is basically a mod tester and read the instructions for that. then await anthonest to give you the download for the events.SomeFederationPerson wrote:yeah sure I'll test some and try to make some of my own for you guysR4V3-0N wrote:Aff, We still need someone to test the events Anthonest already made. So far we know 1 event makes the game crash at least but not sure which one. It would be cool if you can test those as well. They are just vanilla events that are altered to fit the overhaul.
I do not have the time to do it atm.
I'll make some test events just so i can familiarise with im creating and then i'll get onb to the full testing and making of sectors and events
I'm pumped



https://subsetgames.com/forum/viewtopic ... 16#p117316
Join me on my discord here for worldbuilding and other stuff: https://discord.gg/RknbrQZ
- SomeFederationPerson
- Posts: 59
- Joined: Wed May 15, 2013 8:16 am
Re: [MOD][WIP]The Arcadian War - Collaboration Mod
R4V3-0N wrote:Awesome, I think the first step would be to download the mod that is basically a mod tester and read the instructions for that. then await anthonest to give you the download for the events.SomeFederationPerson wrote:yeah sure I'll test some and try to make some of my own for you guysR4V3-0N wrote:Aff, We still need someone to test the events Anthonest already made. So far we know 1 event makes the game crash at least but not sure which one. It would be cool if you can test those as well. They are just vanilla events that are altered to fit the overhaul.
I do not have the time to do it atm.
I'll make some test events just so i can familiarise with what im creating and then i'll get on to the full testing and making of sectors and events
I'm pumped



https://subsetgames.com/forum/viewtopic ... 16#p117316
Join me on my discord here for worldbuilding and other stuff: https://discord.gg/RknbrQZ
- Anthonest
- Posts: 108
- Joined: Mon Nov 11, 2013 3:56 am
Re: [MOD][WIP]The Arcadian War - Collaboration Mod
I have returned from christmas break and work has started up again.
- Anthonest
- Posts: 108
- Joined: Mon Nov 11, 2013 3:56 am
- NarnKar
- Posts: 778
- Joined: Thu Jun 19, 2014 4:24 pm
Re: [MOD][WIP]The Arcadian War - Collaboration Mod
Oh damn, what are those?!
- R4V3-0N
- Posts: 1287
- Joined: Sun Oct 06, 2013 11:44 am
Re: [MOD][WIP]The Arcadian War - Collaboration Mod
"Heavy Cannon" mark I, II, III.
R4V3-0N, a dreamer.
- NarnKar
- Posts: 778
- Joined: Thu Jun 19, 2014 4:24 pm
Re: [MOD][WIP]The Arcadian War - Collaboration Mod
What do the Heavy Cannons do?
I also saw you added some Ballistic guns to your Engi Brigade weapons list. Do you mind if I pinch those for my own mod?
I also saw you added some Ballistic guns to your Engi Brigade weapons list. Do you mind if I pinch those for my own mod?
- R4V3-0N
- Posts: 1287
- Joined: Sun Oct 06, 2013 11:44 am
Re: [MOD][WIP]The Arcadian War - Collaboration Mod
x3 yay. Someone noticed a change! (atm I am at 11 ballistic weapons now. 3 AC's, 3 UAC's, 2 RAC's, 3 LB-X AC's )NarnKar wrote:What do the Heavy Cannons do?
I also saw you added some Ballistic guns to your Engi Brigade weapons list. Do you mind if I pinch those for my own mod?
You can pinch them... sure... but can you delay the pinching until I release all off the guns in a mini weapons mod? was planning to pull it up tomorrow or today.
Edit: AW weapons list (that is put up thus far) .http://imgur.com/a/njOOX
R4V3-0N, a dreamer.
- Anthonest
- Posts: 108
- Joined: Mon Nov 11, 2013 3:56 am
Re: [MOD][WIP]The Arcadian War - Collaboration Mod
Pretty much a missile but in a gun form. Is the same concept except it has a slightly higher reload time for more damage than a missile. Think of it as a standard tank gun except ship mounted.NarnKar wrote:What do the Heavy Cannons do?
I also saw you added some Ballistic guns to your Engi Brigade weapons list. Do you mind if I pinch those for my own mod?