Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
- kartoFlane
- Posts: 1488
- Joined: Mon Jan 14, 2013 10:20 pm
Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
You probably downloaded python for 64-bit OS, or have multiple versions of python installed and that somehow causes GMM to spill its guts. Uninstall all versions of python, then install 2.75 for 32-bit.
Superluminal2 - a ship editor for FTL
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- Posts: 5
- Joined: Sun Jul 14, 2013 3:56 pm
Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
Ok I had 3 versions installed so I uninstalled them all went to this link: http://www.python.org/getit/releases/2.7.5/kartoFlane wrote:You probably downloaded python for 64-bit OS, or have multiple versions of python installed and that somehow causes GMM to spill its guts. Uninstall all versions of python, then install 2.75 for 32-bit.
and got the Windows X86 MSI Installer (2.7.5)
After that I started up main.py and got this message
____________________________________________________________________________________________________
2013-07-14 16:53:01 ERROR: No module named tkinter
Traceback (most recent call last):
File "C:\Users\Joe\Desktop\Anywhere\main.py", line 92, in <module>
from lib import tkHyperlinkManager
File "C:\Users\Joe\Desktop\Anywhere\lib\tkHyperlinkManager.py", line 5, in <module>
import tkinter as tk
ImportError: No module named tkinter
__________________________________________________________________________________________________
The .exe gives me the same message D:
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- Posts: 5
- Joined: Sun Jul 14, 2013 3:56 pm
Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
Not sure why my last post didnt go into the thread but ill repeat what I said,kartoFlane wrote:You probably downloaded python for 64-bit OS, or have multiple versions of python installed and that somehow causes GMM to spill its guts. Uninstall all versions of python, then install 2.75 for 32-bit.
When i start it up now i get this message
__________________________________________________________________________________________________
013-07-14 22:03:11 ERROR: No module named tkinter
Traceback (most recent call last):
File "C:\Users\Joe\Desktop\Anywhere\main.py", line 92, in <module>
from lib import tkHyperlinkManager
File "C:\Users\Joe\Desktop\Anywhere\lib\tkHyperlinkManager.py", line 5, in <module>
import tkinter as tk
ImportError: No module named tkinter
__________________________________________________________________________________________________
Both the fixed modman.exe and main.py give me this message I even tried to install version 3.3 of python earlier and it gave me this message
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- Posts: 792
- Joined: Thu Oct 25, 2012 12:01 pm
Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
Have you been editing tkHyperlinkManager.py?Excellent wrote:When i start it up now i get this messageCode: Select all
File "C:\Users\Joe\Desktop\Anywhere\lib\tkHyperlinkManager.py", line 5, in <module> import tkinter as tk ImportError: No module named tkinter
The lower-case "tkinter" shouldn't be on line 5.
From GMM 1.7's source:
Code: Select all
1 | # Modules that changed in Python 3.x.
2 | try:
3 | import tkinter as tk
4 | except (ImportError) as err:
5 | import Tkinter as tk
When uninstalling Python, manually delete any lingering directories. If you install 32bit Python into a location where there are remnants of a 64bit Python that can cause "not a valid Win32 application".
Maybe it could do this too?

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- Posts: 5
- Joined: Sun Jul 14, 2013 3:56 pm
Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
Everything works now thank you so much guys 

- CrashSanders
- Posts: 149
- Joined: Mon Nov 12, 2012 4:19 pm
Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
Help, modman.exe does not detect Python so I am forced to launch main.py. Is this bug or feature? I am not into Python at all, so I can't tell you what's wrong.

- kartoFlane
- Posts: 1488
- Joined: Mon Jan 14, 2013 10:20 pm
Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
@CrashSanders
Yes, the exe is broken and never detects python, so you have to double-click on main.py directly in order to get the manager to run.
(or you can download the fixed exe)
Yes, the exe is broken and never detects python, so you have to double-click on main.py directly in order to get the manager to run.
(or you can download the fixed exe)
Superluminal2 - a ship editor for FTL
- CrashSanders
- Posts: 149
- Joined: Mon Nov 12, 2012 4:19 pm
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- Posts: 71
- Joined: Thu Jul 18, 2013 11:45 pm
Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
Hi all,
Okay, tried to install this, but I seem to be having troubles. I used the Main to launch since the exe didn't see Python, but then, when it asks me to find the FTL data folder, I can't find it. I've tried searching, but cannot find a thing. Can anyone give me any suggestions as to how to find it?
BTW, I am on a PC.
Okay, tried to install this, but I seem to be having troubles. I used the Main to launch since the exe didn't see Python, but then, when it asks me to find the FTL data folder, I can't find it. I've tried searching, but cannot find a thing. Can anyone give me any suggestions as to how to find it?
BTW, I am on a PC.
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- Posts: 792
- Joined: Thu Oct 25, 2012 12:01 pm
Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
I assume this is a non-Steam version... The Mod Manager looks in all the standard places, so you probably installed it somewhere else.LordAshram wrote:when it asks me to find the FTL data folder, I can't find it.
- In the start menu, move the mouse over the "FTL" you'd normally left-click to start the game.
- Right-click it instead, and choose "Properties".
- That should show you where FTL is installed.