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Re: [TOOL][AE,A+,CE,sMPK,CR,Ins] Ship Randomizer by KBA3u

Posted: Fri Jun 07, 2019 6:08 am
by bamalf
There is some error in the program, sometimes it freezes during generation. Restarting the program usually helps. We are trying to fix this error at the moment, wait for the fix.

Re: [TOOL][AE,A+,CE,sMPK,CR,Ins] Ship Randomizer by KBA3u

Posted: Fri Jun 07, 2019 12:18 pm
by Astatine
bamalf wrote:There is some error in the program, sometimes it freezes during generation. Restarting the program usually helps. We are trying to fix this error at the moment, wait for the fix.
Thank you for the response. Unfortunately, restarting the program doesn't work for me, and it freezes every time. If you'd like any more information to help, PM me, otherwise I'll wait.

Re: [TOOL][AE,A+,CE,sMPK,CR,Ins] Ship Randomizer by KBA3u

Posted: Fri Jun 07, 2019 10:46 pm
by Astatine
Hi Bamalf,

Thank you for the PM. Unfortunately, the forum site won't let me reply to you as I have only just made this account. I've looked at the log file as requested, and the contents are as follows:

Code: Select all

 Scene MainScene started 
6/7/2019 11:41:05 PMMainScene
 6/7/2019 11:41:14 PM Exception 
 IOException: Sharing violation on path C:\Users\(name)\Downloads\SlipstreamModManager_1.9.1-Win\mods\test\FTL-RandShip\data\kestral.txt
 System.IO.FileInfo.Delete ()
(wrapper remoting-invoke-with-check) System.IO.FileInfo:Delete ()
FTL_gen.CopyFromToSpecial (System.String adress_from, System.String adress_to)
FTL_gen.SelectTypeAndCopy (System.String st_from, System.String st_target)
FTL_gen.MAKE_THE_SHIPS ()
FTL_gen+<cor_start>c__Iterator0.MoveNext ()
(Removed the username from filepath as it's my own name)

Hopefully this will make more sense to you than it does to me!

Cheers.

Re: [TOOL][AE,A+,CE,sMPK,CR,Ins] Ship Randomizer by KBA3u

Posted: Tue Jun 25, 2019 7:02 pm
by bamalf
1.5 update! This should fix problems when the program did not work sometimes.

Code: Select all

- Fixed freezing when creating the output file
- Fixed freezing when it was impossible to choose the right weapons
- Clear fonts and new program icon
- Percentage status view

Re: [TOOL][AE,A+,CE,sMPK,CR,Ins] Ship Randomizer by KBA3u

Posted: Fri Jun 28, 2019 12:02 am
by Astatine
Awesome stuff, it works for me! Has to be run in administrator mode, but the file is generated in under ten seconds. I managed to get a ship with a photon chain Vulcan :twisted:

Re: [TOOL][AE,A+,CE,sMPK,CR,Ins] Ship Randomizer by KBA3u

Posted: Sat Jun 29, 2019 6:56 pm
by bamalf
I'm glad that everything works for you now. :roll:

Re: [TOOL][AE,A+,CE,sMPK,CR,Ins] Ship Randomizer by KBA3u

Posted: Mon Apr 20, 2020 11:38 am
by bamalf
We will try to do it. Most likely it will take some time, since we do not have experience porting to Linux.

As for the Arsenal 1.28, this is in a frozen state, as we are currently developing our own game. For the English community, it doesn’t really matter now, since the translation of update 1.27 was never published by mr_easy_money.

Re: [TOOL][AE,A+,CE,sMPK,CR,Ins] Ship Randomizer by KBA3u

Posted: Wed May 27, 2020 1:55 pm
by dizzy_xc
This is an amazing mod! I created the Battlestar Pegasus FTL mod so I know the hours you've put into this and your other mod. Countless, likely. Thank you very much for this!

Re: [TOOL][AE,A+,CE,sMPK,CR,Ins] Ship Randomizer by KBA3u

Posted: Tue Aug 11, 2020 6:51 am
by bamalf
Update 1.9 here! It skipped several versions, so there are quite a few changes. Added support for Linux, Hyperspace and Multiverse. Added procedural hull generation.

Attention :!: Arsenal with the Hyperspace option enabled requires mod version 1.28, which is still in the process of being translated into English.

Re: [TOOL][AE, ARS+, MV, CE, sMPK, CR, Ins] Ship Randomizer by KBA3u

Posted: Mon Feb 01, 2021 10:37 am
by bamalf
The tool was updated for the lastest MV version 4.7. LMK if there is any problem with this.