Re: The DA-SR 12 is godawful and needs a buff.
Posted: Mon Oct 08, 2012 9:15 am
				
				I think a nice little conservative buff would be FTL recharge booster. So that in those unavoidable omigod-im-completely-screwed encounters you at least get a decent chance to make it out of there alive.
			Cool story bro. I am always doing exactly this and half of the time i get killed before i even get the first 50 scrap. (more details in this thread http://www.ftlgame.com/forum/viewtopic.php?f=7&t=3516).Seriously? I am having a 100% win rate (Normal difficulty) for sector 1/2 using the DA-SR 12. Simple early-game guide:
1. Before first 50 scrap, put 2 into Cloak and just 1 Zoltan powering the engine. The rest into Weapons/Pilot.
2. First 50 scrap goes into Cloak 3. Turn off Oxygen to use Cloak. Breathing is overrated, anyway.
3. You're set for your early game.

 ). But I still hate that ship, wasn't nearly as frustrated with any other layout. (Though I don't have all ships unlocked yet)
). But I still hate that ship, wasn't nearly as frustrated with any other layout. (Though I don't have all ships unlocked yet)