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Re: FTL SaveGameManager (OpenSource)
Posted: Fri Feb 13, 2015 11:38 am
by JonnyJaap
bamalf wrote:Yep, the file in the FTL Faster Than Light folder

How to load it in fasterthanlight folder?
Edit: I changed both paths for C:\Users\Администратор\Documents\my games\fasterthanlight and it works!

Hej bamalf,
I think I should short explain how the program works.
You select the path of faster than light, where the savegame of the game are.
Second path, the "User Path" is the direction where the program create a folder called "Savegame", in this folder the program save the continue.sav. If you click load, it copy the selected file in the Savegame folder again back to the folder where FTL have its savegame.
If clicking Backup, the program is copying the "ae_prof.sav" and the "continue.sav" in the "User Path".
If clicking Restore is copy the files again back.
I don't recommend to use the folder from FTL for the program.
But if you want you can, the backup and restore function just not work.
Best regard
JonnyJaap
Re: FTL SaveGameManager (OpenSource)
Posted: Fri Feb 13, 2015 12:03 pm
by bamalf
Thanks!
Add in your program field for notes where you can record information about saving (sector, quest, etc.) that was understandable what save do you want download.
Re: FTL SaveGameManager (OpenSource)
Posted: Fri Feb 13, 2015 12:16 pm
by JonnyJaap
Done
Re: FTL SaveGameManager (OpenSource)
Posted: Fri Feb 13, 2015 12:35 pm
by bamalf
To make it easier to understand which save need to download. Sorry for my english

Re: FTL SaveGameManager (OpenSource)
Posted: Fri Feb 13, 2015 12:51 pm
by JonnyJaap
bamalf wrote:To make it easier to understand which save need to download. Sorry for my english

I understand, you mean.
If you select "continue_xx.xx_xx.xx.xx.sav", there is on the side an text field where you can add a note and save it.
And if you select the file again, in the text field is the note again.
I hope I can upload today an new version, but at the moment I'm not sure the note function will be added today.
Best regard
JonnyJaap
Re: FTL SaveGameManager (OpenSource)
Posted: Fri Feb 13, 2015 12:57 pm
by bamalf
Okay, I added this post to favorites

Re: FTL SaveGameManager (OpenSource)
Posted: Fri Feb 13, 2015 6:39 pm
by JonnyJaap
bamalf wrote:Okay, I added this post to favorites

Thanks
After some hours of work, I have an new beta. You can download it
here, and the changelog are
here.
I added an
updater.
Bamalf it could be you get an error message if starting the new, if yes I think it is something with the Cyrillic alphabet.
Can you please tell me if there is any problem? Thanks
Best regard
JonnyJaap
Re: FTL SaveGameManager (OpenSource)
Posted: Sat Feb 14, 2015 10:35 am
by bamalf
There are no errors, everything is fine.
Re: FTL SaveGameManager (OpenSource)
Posted: Sat Feb 14, 2015 1:42 pm
by JonnyJaap
bamalf wrote:There are no errors, everything is fine.
Thanks and nice to hear

Re: FTL SaveGameManager (OpenSource) 22.02.15
Posted: Tue Feb 24, 2015 6:13 am
by bamalf
Problem with Cyrillic alphabet in new version. After program reloading path changes like this.
