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Re: [MOD] Spectral Lasers yay

Posted: Thu Sep 20, 2012 10:28 pm
by Alblaka
Moosicorn wrote:To make it not over powered you could increase reload and required power
You can't exceed power 4 or will have graphical glitches. And even if you ignore that, maxPower is 8.

Increasing the reload times in minute-scales does not make weapons more balanced, but merely annoying (and waitish boring) and/or only useable in conjunction with pre-igniter ^^

Overall FTL doesn't give one THAT much room for balancing weapons.


@OP:
Oh well, concurrence is good für buisness :3 Me and my colleagues intend to create a weapon&event mod, too :P