[SHIP] LSI 2A "Pigeon" [kestrel A]

Distribute and discuss mods that are functional. Moderator - Grognak
MightyKebab
Posts: 90
Joined: Sun Dec 15, 2013 3:00 pm

Re: [SHIP] LSI 2A "Pigeon"

Post by MightyKebab »

Holy shit, that hull looks lore-friendly. Good work!
stargateprovider
Posts: 229
Joined: Thu Oct 03, 2013 1:21 pm

Re: [SHIP] LSI 2A "Pigeon"

Post by stargateprovider »

Your ships maximum hull is 25, you may have not noticed it because no matter how many hull points the ship has, the game will stretch them so it just looks like the ship has 30 HP.
Some of my FTL mods you may like, or hate, or... yeah:
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2pppppppppppppp6
Posts: 9
Joined: Sat Feb 01, 2014 7:40 pm

Re: [SHIP] LSI 2A "Pigeon"

Post by 2pppppppppppppp6 »

stargateprovider wrote:Your ships maximum hull is 25, you may have not noticed it because no matter how many hull points the ship has, the game will stretch them so it just looks like the ship has 30 HP.
Oh, ok. That makes sense. Thank you letting me know. :)
"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." -Albert Einstein

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2pppppppppppppp6
Posts: 9
Joined: Sat Feb 01, 2014 7:40 pm

Re: [SHIP] LSI 2A "Pigeon"

Post by 2pppppppppppppp6 »

MightyKebab wrote:Holy shit, that hull looks lore-friendly. Good work!
Thank you!
"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." -Albert Einstein

(example of above quote)

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