Captured Rebel Ship (Ship Mod)

Distribute and discuss mods that are functional. Moderator - Grognak
English Narwhal
Posts: 402
Joined: Tue Dec 03, 2013 9:12 pm

Re: Captured Rebel Ship (Ship Mod)

Post by English Narwhal »

I could fix up this ship for you, but I imagine that makes it less your work.
If you do want the help, let me know!
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newbiemoddvlpr
Posts: 6
Joined: Tue Dec 24, 2013 11:07 pm

Re: Captured Rebel Ship (Ship Mod)

Post by newbiemoddvlpr »

This ship was a basic "test" to see if I could make a playable ship and to see if I could make something that other people may enjoy. But I am sorry to say that this ship has been abandoned since it is a rotated NPC Sprite And their is nothing to add to it except maybe a few new people or re-organising it. I Am more than happy for you to fix this ship but after that their is really nothing left to do.
agigabyte
Posts: 547
Joined: Fri May 31, 2013 1:59 am

Re: Captured Rebel Ship (Ship Mod)

Post by agigabyte »

You wanna collaborate on the R&F Enhanced mod?
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Knightmarez
Posts: 143
Joined: Fri Nov 08, 2013 3:30 am

Re: Captured Rebel Ship (Ship Mod)

Post by Knightmarez »

maybe? right now i'm basically modding the latest version of captians. i was going to make it a downloadable-lower-down-the-list mod for the mod CE lol

Weird it's not letting me pm you.
agigabyte
Posts: 547
Joined: Fri May 31, 2013 1:59 am

Re: Captured Rebel Ship (Ship Mod)

Post by agigabyte »

Knightmarez wrote:maybe? right now i'm basically modding the latest version of captians. i was going to make it a downloadable-lower-down-the-list mod for the mod CE lol

Weird it's not letting me pm you.

Odd, you have enough posts.
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