inert robot kills crew (indirectly)

General discussion about the game.
Maze1125
Posts: 143
Joined: Sun May 20, 2012 12:09 pm

Re: inert robot kills crew (indirectly)

Post by Maze1125 »

I agree, your crew attacking an inactive drone, rather than repairing the crack in the hull that's causing them to suffocate, is absurd.
Gunnar
Posts: 13
Joined: Sun Sep 16, 2012 10:59 am

Re: inert robot kills crew (indirectly)

Post by Gunnar »

I had a deactivated enemy robot in my ship as well once. After I warped out and was fighting another ship, it activated again and started hitting things. I was able to kill it though, I just found it weird.

I was hoping that, as they surrendered and I warped off, the deactivated drone would become mine! Sadly, no.. :cry:
thebigJ_A
Posts: 4
Joined: Sat Sep 15, 2012 6:15 am

Re: inert robot kills crew (indirectly)

Post by thebigJ_A »

Gunnar wrote:I had a deactivated enemy robot in my ship as well once. After I warped out and was fighting another ship, it activated again and started hitting things. I was able to kill it though, I just found it weird.

I was hoping that, as they surrendered and I warped off, the deactivated drone would become mine! Sadly, no.. :cry:
That clinches it. They're most definitely not working quite right. It's no huge deal, but it's something I'd like to see fixed in a patch.
quxudica
Posts: 6
Joined: Sun Sep 16, 2012 12:02 am

Re: inert robot kills crew (indirectly)

Post by quxudica »

thebigJ_A wrote:I'm enjoying this game immensely, but I've encountered something that I think might not be working as intended. At least, I hope it's not, as it's quite annoying.

I was fighting an enemy who was attacking me with boarding drones, among other things. I barely managed to pull ahead in the fight, when they offered to surrender. Now, normally I don't accept such surrenders, but they were offering fuel, and I was down to my last jump. So, I accepted. I set about repairing my ship, including a hull breach. Trouble is, the last drone they'd sent, just before the surrender, was sitting, inactive, in the room with the breach (directly on it, in fact).

Even though he was inactive, and the fight was over, my crew had to shot at him (not melee, for some reason) rather than repairing. I lost two of my crew to suffocation almost immediately. That's out of a crew of three, after losses in the fight. I'd been prepared to rotate the wounded crew out as they lost health while repairing, but with a door blocked by an inert robot they felt compelled to shoot and a un-repairable breach, there wasn't time.

I'm all for challenge, even sudden death, but this doesn't feel quite right to me.
The real question is, why do none of these interstellar spacecraft full of advanced space faring races not have space suits or oxygen masks.
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