It's something I've had all my life so I'm used to it, and find it perfectly normal. I still play games, even if they tend to be more visual in nature than a lot of other media. Heck, sometimes the added challenge of not being able to see all the screen details can be fun.ice wrote:Firstly, that's pretty depressing to hear, but I really agree with you in some points.
That could work too. An audio cue would do wonders with weapon timing so I don't waste half my shots on raised shields like the AI does. XD-snip- Say, a beep for the primary weapon being finished charging, two (of the same) beeps notifying of the secondary weapon, and so on..
Generally I see the symbol on the in-ship display turn orange/red, so I tend to not have any problems with that. My ship is where I tend to focus my vision, because should any fires break out or boarders sneak in that's where the action's at.-snip- ...but I'm guessing that a row of blinking energy bars would be enough to get your attention and thus allow you to fix whatever is causing the problems.
Oh I do. A lot. It helps me keep up with the many things that can go on in any given time, but using it to gauge weapon charge and timing attacks would be a tedious endeavor.Lastly, seriously abuse your spacebar