I re set it 5 times and then I picked a different room and glows and still didn't work.
I never rename my glows or rooms, infact I made them and put them in the storage folder on my PC (to keep things tidey) before I did any modding.
the img is physically there, the coding is referencing it correctly, even though superluminal says it isn't there and in game it's dark room. when I man it all 3 glows are present for every mannable station.
my guess is the save is corrupted or broken because when I make a new ship and recreate everything it's working fine.
how ever it is taking a bit of time so don't expect it up now.
Update will come up on UTC +12 19/10/13
(to prevent confussion, 10/18/13 if your in USA, fipped month/ days location and timezone difference into consideration)
EDIT:
The patch will not come on the 19th, Saturday.
So far....
F. Light Artillery B
-100% working
F. Light Artillery B (with crew)
F. Light Artillery A (With Crew)
- only are 22 bytes big, when patch does nothing, not sure what the hell went wrong
F. Light Artillery A
F. Light Artillery B (Recolour)
F. Light Artillery B (Recolour) (With crew)
-
This is bad and good news...
No matter how much BS I had with these 6 mod files.
1 at least made it through and started working, to bad non of the A variants got through, doesn't quite make sense that the B with crew didn't get through, only difference is the added crew.
I will go try tomorrow to see what's going on.
I am pretty damn sure that everything was perfect before I started to prepare for testing and what would have been, update.
R4V3-0N, a dreamer.