Page 2 of 2

Re: [MOD] Captured Concordiat Engineering Vessel

Posted: Sat Sep 28, 2013 5:06 pm
by BattleBee
NewAgeOfPower wrote:I see. Well, I'm a extremely detailed sort of writer/GM; a world builder.

Anyways, I'm on the verge of collapse; some previews of what I've been making from my mod:

Image

Image

Image

I'm rather pleased with my audio choices for these weapons as well.
Holy ship! These are beautiful. Absolutely beautiful.

This mod is going to be the boom!

Re: [MOD] Captured Concordiat Engineering Vessel

Posted: Sun Sep 29, 2013 10:46 am
by NewAgeOfPower
Destroyers will be released tomorrow.

Here's some previews;

Image

Image

Image

Gotta remove the paint errors on the Huginn, and increase the transparency on the Weapons bay Shield-Fields of the Muninn.

Re: [MOD] Captured Concordiat Engineering Vessel

Posted: Mon Sep 30, 2013 12:47 am
by NewAgeOfPower
My god. I just lost 4 hours of work in GIMP.

Will try to grind it out again. Release might be delayed.

Re: [MOD] Captured Concordiat Engineering Vessel

Posted: Mon Sep 30, 2013 6:44 am
by UltraMantis
:(

Sorry to hear that.

Re: [MOD] Captured Concordiat Engineering Vessel

Posted: Mon Sep 30, 2013 8:37 am
by NewAgeOfPower
The 0.1 beta for Requiem has been released.

Check the Mod Development section if you want to tease yourself.

5 weapons systems and one ship design.