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Re: [MOD] Captured Concordiat Engineering Vessel
Posted: Sat Sep 28, 2013 5:06 pm
by BattleBee
NewAgeOfPower wrote:I see. Well, I'm a extremely detailed sort of writer/GM; a world builder.
Anyways, I'm on the verge of collapse; some previews of what I've been making from my mod:
I'm rather pleased with my audio choices for these weapons as well.
Holy ship! These are beautiful. Absolutely beautiful.
This mod is going to be the boom!
Re: [MOD] Captured Concordiat Engineering Vessel
Posted: Sun Sep 29, 2013 10:46 am
by NewAgeOfPower
Destroyers will be released tomorrow.
Here's some previews;
Gotta remove the paint errors on the Huginn, and increase the transparency on the Weapons bay Shield-Fields of the Muninn.
Re: [MOD] Captured Concordiat Engineering Vessel
Posted: Mon Sep 30, 2013 12:47 am
by NewAgeOfPower
My god. I just lost 4 hours of work in GIMP.
Will try to grind it out again. Release might be delayed.
Re: [MOD] Captured Concordiat Engineering Vessel
Posted: Mon Sep 30, 2013 6:44 am
by UltraMantis
Sorry to hear that.
Re: [MOD] Captured Concordiat Engineering Vessel
Posted: Mon Sep 30, 2013 8:37 am
by NewAgeOfPower
The 0.1 beta for Requiem has been released.
Check the Mod Development section if you want to tease yourself.
5 weapons systems and one ship design.