Page 2 of 2
					
				Re: [MOD] Captured Concordiat Engineering Vessel
				Posted: Sat Sep 28, 2013 5:06 pm
				by BattleBee
				NewAgeOfPower wrote:I see. Well, I'm a extremely detailed sort of writer/GM; a world builder.
Anyways, I'm on the verge of collapse; some previews of what I've been making from my mod:
I'm rather pleased with my audio choices for these weapons as well.
 
Holy ship! These are beautiful. Absolutely beautiful.
This mod is going to be the boom!
 
			 
			
					
				Re: [MOD] Captured Concordiat Engineering Vessel
				Posted: Sun Sep 29, 2013 10:46 am
				by NewAgeOfPower
				Destroyers will be released tomorrow.
Here's some previews;
Gotta remove the paint errors on the Huginn, and increase the transparency on the  Weapons bay Shield-Fields of the Muninn.
 
			 
			
					
				Re: [MOD] Captured Concordiat Engineering Vessel
				Posted: Mon Sep 30, 2013 12:47 am
				by NewAgeOfPower
				My god. I just lost 4 hours of work in GIMP.
Will try to grind it out again. Release might be delayed.
			 
			
					
				Re: [MOD] Captured Concordiat Engineering Vessel
				Posted: Mon Sep 30, 2013 6:44 am
				by UltraMantis
				
 
Sorry to hear that.
 
			 
			
					
				Re: [MOD] Captured Concordiat Engineering Vessel
				Posted: Mon Sep 30, 2013 8:37 am
				by NewAgeOfPower
				The 0.1 beta for Requiem has been released.
Check the Mod Development section if you want to tease yourself. 
5 weapons systems and one ship design.