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				Re: [Ship] The Junkyard (fixed link V2)
				Posted: Wed May 15, 2013 1:29 am
				by JeffTheBoardingDrone
				BrenTenkage wrote:http://www.youtube.com/watch?v=-oBFb-8akdM
That was fun
Thanks for playing my ship. I like the strategy name of "Ion the Fuck outa everything", it works well with a boarding crew.
 
			 
			
					
				Re: [Ship] The Junkyard (fixed link V2)
				Posted: Wed May 15, 2013 5:46 am
				by BrenTenkage
				JeffTheBoardingDrone wrote:BrenTenkage wrote:http://www.youtube.com/watch?v=-oBFb-8akdM
That was fun
Thanks for playing my ship. I like the strategy name of "Ion the Fuck outa everything", it works well with a boarding crew.
 
yep, Iron the fuck out of everything went a lot better then expected. Seriously pat yourself on the back for a pretty nice ship
 
			 
			
					
				Re: [Ship] The Junkyard (fixed link V2)
				Posted: Thu May 16, 2013 9:04 am
				by 966socho
				I think this ship has a very vanilla feel to it, both in terms of aesthetics and balance.
I just tried a run with her, and ended up with possibly the best shield strippers to go with a dropped Glaive Beam: Ion Bomb + BL2. I cut through the Flagship like Butter. 
Got like 5 Rockmen in a row though, so in the middle of my run I thought I would try Fire Bomb + Rock Boarding. Bad idea. I had to go through two Rock sectors. 

  Almost died from a Breach Missile that just won't miss. But I made a comeback as I described above.
 
			 
			
					
				Re: [Ship] The Junkyard (fixed link V2)
				Posted: Thu May 16, 2013 4:01 pm
				by Alvarin
				2x Ion Blast MKII + Fire beam + 2x Auto-loader
Beam drone + defence I + drone recovery
All systems, all maxed
That was a very evil run 

 
			 
			
					
				Re: [Ship] The Junkyard (fixed link V2)
				Posted: Thu May 16, 2013 8:01 pm
				by JeffTheBoardingDrone
				Alvarin wrote:2x Ion Blast MKII + Fire beam + 2x Auto-loader
Beam drone + defence I + drone recovery
All systems, all maxed
That was a very evil run 

 
966socho wrote:I think this ship has a very vanilla feel to it, both in terms of aesthetics and balance.
I just tried a run with her, and ended up with possibly the best shield strippers to go with a dropped Glaive Beam: Ion Bomb + BL2. I cut through the Flagship like Butter. 
Got like 5 Rockmen in a row though, so in the middle of my run I thought I would try Fire Bomb + Rock Boarding. Bad idea. I had to go through two Rock sectors. 

  Almost died from a Breach Missile that just won't miss. But I made a comeback as I described above.
 
I'm glad to see people are enjoying the ship. I've been deciding a bit what to do for the next ship, and here is my current progress:

I've been thinking about making a ship with quadruple boarding drones, since there is the variant that the boss uses that only takes two power. Clearly this would need a balance, or I should save the idea for another ship.
Unlike when I had a preview of a ship I had before on the Rebel Light Cruiser, this one will actually be released when I have all it done. I will make a conversion if I end up making a replacement for each ship though.
 
			 
			
					
				Re: [Ship] The Junkyard (fixed link V2)
				Posted: Tue Aug 06, 2013 8:38 pm
				by 5thHorseman
				Dropbox reports:
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