FTL if it were an AAA/console game
-
MoD1982
- Posts: 93
- Joined: Tue Jan 08, 2013 2:05 am
Re: FTL if it were an AAA/console game
The community would be much bigger, filled with idiots who think that because they read a wiki they are awesome, and the forum would be filled with nothing but "wah this needs a buff/nerf" "zomg so hard" threads... 
-
cicobuff
- Posts: 62
- Joined: Fri Jan 25, 2013 12:20 pm
Re: FTL if it were an AAA/console game
1. There is a save game option you can use anytime
2. Your ship will not blow up. Instead, the battle will end when you reach 1 hull and you will be teleported to the nearest repair station.
3. You will have an option to purchase a killer missile that will evade drone and 1-shot any enemy ship regardless of shields/evasion/hull. It will cost $.99 to buy one.
4. The end boss will have 10 shields and 200 hull points. Making the DLC necessary to complete the game.
2. Your ship will not blow up. Instead, the battle will end when you reach 1 hull and you will be teleported to the nearest repair station.
3. You will have an option to purchase a killer missile that will evade drone and 1-shot any enemy ship regardless of shields/evasion/hull. It will cost $.99 to buy one.
4. The end boss will have 10 shields and 200 hull points. Making the DLC necessary to complete the game.
-
cicobuff
- Posts: 62
- Joined: Fri Jan 25, 2013 12:20 pm
Re: FTL if it were an AAA/console game
Except for the much bigger part, isn't the rest already happening? =)MoD1982 wrote:The community would be much bigger, filled with idiots who think that because they read a wiki they are awesome, and the forum would be filled with nothing but "wah this needs a buff/nerf" "zomg so hard" threads...