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Re: [MOD] Old Dogs,New Tricks v2.1

Posted: Tue Jan 15, 2013 11:53 am
by silversjunk
Is this mod compatible with the "diversity mod"?

Re: [MOD] Old Dogs,New Tricks v1

Posted: Wed Jan 16, 2013 3:12 am
by Viropher
Viropher wrote: And Its based off of Mass Distraction,so it contains all the weapons and items that MD does,with a few tweaks
and new weapons.Only real removal is MD's Lance Beam,but that was adapted into the new artillery beam,and the Lepton Beam.
While you can still apply MD if you want,its rather redundant.This is not to say Rukos work is to be ignored,for this would not exist without it.
So yeah,you could,but it would be rather pointless.It contains all the weapons and items(modified lance beam) that MD .7 comes with.It just has more weapons,drones,etc than MD.

Re: [MOD] Old Dogs,New Tricks v2.1

Posted: Sun Feb 10, 2013 10:14 am
by Archer6621
Hey there, I noticed the download links were broken, could you maybe fix em? Thanks in advance, the mod seems awesome!

Re: [MOD] Old Dogs,New Tricks v2.1

Posted: Sun Feb 10, 2013 4:13 pm
by MeGusta
Would be cool if the download link worked :lol:

Re: [MOD] Old Dogs,New Tricks v2.1

Posted: Fri May 03, 2013 6:23 pm
by steel915
I love the warden drone idea! its so original. Is there any chance you could package it into a separate mod for me? As i have no knowledge of how to do it myself

Re: [MOD] Old Dogs,New Tricks v2.1

Posted: Sat May 04, 2013 3:01 pm
by Metzelmax
Lepton Beam:Very short beam,deals ion damage.Can take out about 2-3 shields if used properly.(Replaced Lance Beam
-> no it collapses all shields no matter how, because ion beams dont work
Nanobot Beam: Short slow beam that heals crew members boarding the enemy ship.
I m trying to make one myself, but apparently they dont work either. Did you test it? If it works, pls tell me how it works.

I would just look at your code, but your download link doesnt work.

Re: [MOD] Old Dogs,New Tricks v2.1

Posted: Sat May 04, 2013 4:51 pm
by speedoflight
No, u cant make beams that heals crew..

And ion beams, as everybody knows, doesnt work as intended. Thats the reason u will not see ion beams on the modding community (it doesnt mean ion doesnt work on beams, but it doesnt matter if beams has 1 , 2 or 3 ion power, its all the same, sadly). So, the only way is to make a really short beam that only makes ion damage, but thats stupid since to do that, u will use just a laser type weapon...

Re: [MOD] Old Dogs,New Tricks v2.1

Posted: Sun May 05, 2013 9:54 am
by chewierulz
Is it just me, or is the link really broken?

Re: [MOD] Old Dogs,New Tricks v2.1

Posted: Sun May 05, 2013 2:20 pm
by fireclaw2006
The link is broken for me to.