[Ship][AE][CE ready] The Gavel V2

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Biohazard063
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[Ship][AE][CE ready] The Gavel V2

Postby Biohazard063 » Fri Aug 21, 2015 5:59 am

Origin
After a bit of an absence of creating ship mods, I've decided it was time for another ship mod. This happened during the time I was making the showcase of the Lanius Bombers and naturally we (me and Federation Scum) ended up talking a bit. I brought up the mention of wanting to create a Zoltan ship, and after some talking back and forth the ship started to take shape. Introducing : The Gavel
Image
This Zoltan lawbringer relies on the latest beam technology to destroy its enemies and relies on drone tech to keep it's impenetrable shield up.
Downloads
Dropbox : Link
Mediafire : Link

Strategy
This ship is all about keeping the Zoltan super shield up until the focus beam (length of 35) can start doing work. Considering the weapon its design, early game that will mean a period of around 30 seconds where your weapon can't do anything. As the first shot will be blocked by even a single shield layer. The second one will be able to pierce it and the third one will most likely be all you need to really cripple your enemy.
Which brings us to this ships defense, consisting of 3 parts.
[*]"High" starting engines will allow you to already dodge a decent amount of shots.
[*]The reverse ion field will protect you versus pesky ion weaponry.
[*]Double shield drones to restore the shields you have lost. Only one can be powered at the start and the second one is a bit of an investment.

Other useful info
The ship replaces Zoltan A.

The ship has an artillery mount and weapon for those playing with Captains Edition, CE is required to use and buy the artillery but is otherwise not required to play with this ship. The artillery is weapon is the Verdict Focus Beam found on the Zoltan A and B.

Showcase video's
Maiden voyage
Styles run

Credit
Kartoflane : Creator of the Superluminal program
Sleeper Service : For the weapon art and animations
Federation Scum : Bouncing ideas back and forth
Anistuffs : Bit of playtesting

Code: Select all

V2 :
*Removed both shield drones for a shield+ and a standard shield drone
*Set drone controll to start with 2 to account for the above
*Lowered starting engine power to 3
Last edited by Biohazard063 on Tue Sep 06, 2016 1:51 pm, edited 4 times in total.
Amateur modder and Let's player (with a substantial FTL and ItB LP featuring countless mods).
Channel link
A list of all my mods can be found here.
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R4V3-0N
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Re: [Ship][AE][CE ready] The Gavel

Postby R4V3-0N » Fri Aug 21, 2015 10:25 am

so this is a repainted stealth cruiser C with extra drones and type B flare? ;)

either way, it's nifty.
R4V3-0N, a dreamer.
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Biohazard063
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Re: [Ship][AE][CE ready] The Gavel

Postby Biohazard063 » Fri Aug 21, 2015 11:50 am

R4V3-0N wrote:so this is a repainted stealth cruiser C with extra drones and type B flare? ;)

either way, it's nifty.

Bit of all three I guess.
Engines from Stealth A
Powerfull weapon from B
Shield drone from C
Amateur modder and Let's player (with a substantial FTL and ItB LP featuring countless mods).
Channel link
A list of all my mods can be found here.
FederationScumX1999
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Re: [Ship][AE][CE ready] The Gavel

Postby FederationScumX1999 » Fri Aug 21, 2015 1:13 pm

I'll be giving this shot today, but so far it's lookin' pretty good ;)
The future hinges on each of a thousand choices. Living is making choices! - Captain Jean-Luc Picard
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Biohazard063
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Re: [Ship][AE][CE ready] The Gavel

Postby Biohazard063 » Fri Aug 21, 2015 2:15 pm

FederationScumX1999 wrote:I'll be giving this shot today, but so far it's lookin' pretty good ;)

It is still fairly user friendly... The showcase went admirably well. A rarity for a showcase whilst playing Captains Edition.
Amateur modder and Let's player (with a substantial FTL and ItB LP featuring countless mods).
Channel link
A list of all my mods can be found here.
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Biohazard063
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Joined: Fri Feb 14, 2014 4:38 pm

Re: [Ship][AE][CE ready] The Gavel V2

Postby Biohazard063 » Thu Sep 17, 2015 5:48 pm

Update, needed to make it a bit more challenging as it was a breeze in its former state.

Check the update section to see the changes.
Amateur modder and Let's player (with a substantial FTL and ItB LP featuring countless mods).
Channel link
A list of all my mods can be found here.
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stylesrj
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Re: [Ship][AE][CE ready] The Gavel V2

Postby stylesrj » Sun Sep 04, 2016 10:55 am

Hey it's been a year since the last update but here's the video run we did:
https://youtu.be/087hyEQw--Q

Or at least Part 1