FTL SaveGameManager (OpenSource) 24.03.15

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JonnyJaap
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Joined: Thu Oct 23, 2014 6:26 pm

FTL SaveGameManager (OpenSource) 24.03.15

Postby JonnyJaap » Fri Oct 24, 2014 8:20 pm

Update info a the next post :)

I am developing a SaveGameManager for FTL.
It is able to save and load the current "jump" (continue.sav) and it can also backup and restore the profile file.
And it can update it self.

It´s selecting the default path of the location from FTL "C:\Users\USERNAME\Documents\My Games\fasterthanlight" and you most just select the folder where you want to save it.

It will add a folder called "\Savegame" to your selected path, there the continue.sav file are saved.
You can also backup your profile. you just need to activate it in the settings and choice with version you have. The normal or the advance edition. The profiles are saved in an Profile folder.
And the program has an updater so it can update itself, so you do not go online and check self.

This should be helpful if you want to sync your Profile and Savegame on other computer with Dropbox or other services.

Image

It is just for Windows.

The programm is open source it is on Github.

Are some interested in it?
Hope to get feedback :)


Sorry for my English :roll:
Last edited by JonnyJaap on Sat Mar 28, 2015 4:41 pm, edited 12 times in total.
JonnyJaap
Posts: 16
Joined: Thu Oct 23, 2014 6:26 pm

Just some general infos

Postby JonnyJaap » Sun Oct 26, 2014 3:46 pm

Changelog one down.

Latest update 21.03.15
Just for info what the number in the program mean.
the first number is main version number,
the second is for new functions and medium and big code changes(added or removed),
the third is for bug fixed
and the last number is for the builds, if I developed some time and I think I have fixed the bug or other thing and I must test it it will increase 1.

This handle of the version number are first since version 1.50.3.45

All new coming are at the moment beta, it is beta because it has not all funktion I want.
I am testing it every time before I push it, and my brother too, so there should not be bugs.
If you have an bug please contact me and I will look at it and try to fixed it, as quick as possible.

On github is an readme if you want to read it, there are also some screenshots.

The latest version of the FTL-SaveGameManager are in copy, it is an program you don't need to install, just double click the .exe.
Last edited by JonnyJaap on Sat Mar 28, 2015 4:42 pm, edited 4 times in total.
JonnyJaap
Posts: 16
Joined: Thu Oct 23, 2014 6:26 pm

24.03.15

Postby JonnyJaap » Sun Oct 26, 2014 4:54 pm

Here are a quick changelog, in some case the changelog on github has more details. I will make an note on the version when there is more on github.


####Changelog

Version b1.57.28.129
24.03.2015
is still a Beta


- small bug fixed
- som small optimising

Version b1.57.27.127
24.03.2015
is still a Beta


- Quick bug fix, program could not open if an xml file was missing

Version b1.57.26.123
21.03.2015
is still a Beta

- Fixed Cyrillic, sorry that it took so long.
- You can now give a feedback or make a bug report online(via google formular), I would be glad if you do it :)
- Using now xml files for save settings

Version b1.57.24.106
22.02.2015
is still a Beta

- fixed the error while trying to open the updater if there are no updater folder.

Version b1.57.23.104
22.02.2015
is still a Beta
Just an quick overview
If question or request your welcome to leave a comment :)

- New Icon
- Updater enhanced
- Settings for the Updater
- Menu in the statusbar

Fixed, b1.50.4.55 can download b1.52.7.59

Version b1.52.7.59
14.02.2015
is still a Beta
- Fixed the saving from the settings
- Version b1.50.4.55 can download the newest b1.52.7.59

Version b1.52.6.58
14.02.2015
is still a Beta
- Added notification for finished download

Version b1.52.5.57
14.02.2015
is still a Beta

- New funktion are the updater.
- Profile backup/restore for the normal and ae version, activate it in the settings

More info in the changelog

Version b1.50.4.55
13.02.2015
is still a Beta

Switched from mediafire to copy, because I can use copy for the update method I am using.

New functions and design
- About are now 'under' the "?"
- 'under' the "?" is now Update
- The update windows can check by pressing a button for the last version online. And if there is a newer one, it can download it.


- Some small gui thinks.
- The main window have now a min size.
- The listbox is bigger.
- The Backup & Restore button are disabled, will soon activated again.
- Some english strings.
- Other small changing in the code.

Knowing issues
- If you use Cyrillic alphabet I think you get an error. At the moment I am not sure why, but will look at it soon or later. Feedback would be nice.

Version b1.50.3.45
01.02.2015
is an Beta

'New' design...
- Shows the date of the selected file.
- The FLT & *User* path are now on one 'page'
- The button, label and listbox are now in proportion to each other
- The about have some new labels

Other new funktion
- The FTL Savegame Manager will now "remember" the path of the selected folders, at the first start you need to set an path, after this, it create an text file in the root/home folder from the user. In this file the path is saved. If you get a new version of FTLSGM, it reads this file and load the path.

- In the Backup folder (the folder the user selected) the program creates a folder called Savegame, in this it copying the files, in this folder is also an Readme.txt. In the Backup folder it will copy the file if "pressing" 'Backup'.
- Do NOT delete this folder. The program needs the Savegame folder, if the folder is missing you will get an error message and must selected a new path.


- The program can now only load files that ends on .sav.
- If a file ends on .txt it is asking whether you want to open it in 'notepad'

- Double clicking on an listet file, will load/restore it.
- Double clicking on the path at the bottom of the window will open on folder with this location.

And some other small stuff.

Version 1.0.2.8
Date 26.10.2014
Added Icon, not the most beautiful, but it´s an icon ;)
The default from VB just annoyed me :D

Version 1.0.2.7
Date 26.10.2014
Fixed Problems wenn tried to restore but no backup could found on the path.
Added Changelog label in the about window, will open an browser to this changelog on github.
Saving Path in an file so after a new version(open new exe), the path are stil there.


Verion 1.0.2.1
Date 25.10.2014 later on the day
Fixed wrong name for the restor button.


Verion 1.0.2.0
Date 25.10.2014
First puplish
Last edited by JonnyJaap on Sat Mar 28, 2015 4:40 pm, edited 15 times in total.
OneShot17
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Re: FTL SaveGameManager (OpenSource)

Postby OneShot17 » Mon Jan 12, 2015 4:37 am

Next time you post an application make sure to use spellcheck for the gui :lol:

Otherwise looks decent.
JonnyJaap
Posts: 16
Joined: Thu Oct 23, 2014 6:26 pm

Re: FTL SaveGameManager (OpenSource)

Postby JonnyJaap » Tue Jan 13, 2015 3:13 pm

OneShot17 wrote:Next time you post an application make sure to use spellcheck for the gui :lol:

Otherwise looks decent.


Hi OneShot17,
thanks for your feedback :)

I was working on a “new” version, optimizes code, better gui (optic and grammar/spelling), more information about the saved files, some safety Check to be shore you would not lose the newest savegame and more.
However, I had so much other things to do, for the most high school work. Therefore, I forgot the project…
thanks for the reminder.

I will try to start today again. However, there are missing some important parts before it can work again.
Therefore, it will take a bit more time for me to get it working again.

Best regards
Jonny Jaap
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bamalf
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Re: FTL SaveGameManager (OpenSource)

Postby bamalf » Fri Feb 13, 2015 9:20 am

It does not support the Cyrillic alphabet? I click the "Load", but the file is not downloaded from the folder Savegame.
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JonnyJaap
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Joined: Thu Oct 23, 2014 6:26 pm

Re: FTL SaveGameManager (OpenSource)

Postby JonnyJaap » Fri Feb 13, 2015 10:09 am

bamalf wrote:It does not support the Cyrillic alphabet? I click the "Load", but the file is not downloaded from the folder Savegame.


Hej bamalf,
I do not know, I will look at the problem and give soon a feedback.

Can you maybe show me the settings? With the location for both folder.

Best regards
JonnyJaap
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bamalf
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Re: FTL SaveGameManager (OpenSource)

Postby bamalf » Fri Feb 13, 2015 10:13 am

Hey!
C:\Program Files\Steam\SteamApps\common\FTL Faster Than Light
C:\Users\Администратор\Documents\my games\fasterthanlight
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JonnyJaap
Posts: 16
Joined: Thu Oct 23, 2014 6:26 pm

Re: FTL SaveGameManager (OpenSource)

Postby JonnyJaap » Fri Feb 13, 2015 10:24 am

bamalf wrote:Hey!
C:\Program Files\Steam\SteamApps\common\FTL Faster Than Light
C:\Users\Администратор\Documents\my games\fasterthanlight
Image


Thanks.
That was really quick :)

So if you click Load, the program will copy the selected file to C:\Program Files\Steam\SteamApps\common\FTL Faster Than Light.
Is the file in this folder?

Edit:
I created a folder named "Администратор" to test it, in my case I have no problem. It can copy the file in this folder and out.

Best regards
JonnyJaap
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bamalf
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Re: FTL SaveGameManager (OpenSource)

Postby bamalf » Fri Feb 13, 2015 10:33 am

Yep, the file in the FTL Faster Than Light folder :shock: How to load it in fasterthanlight folder?

Edit: I changed both paths for C:\Users\Администратор\Documents\my games\fasterthanlight and it works! :D
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