It looks like a lot of federation cruisers dotted around, I know that sometimes it can appear in a random event in some sectors and it was be awesome if someone could help me find it!

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<animSheet name="gatling" w="100" h="62" fw="20" fh="62">weapons/gatling_strip.png</animSheet>
<weaponAnim name="gatling">
<sheet>gatling</sheet>
<desc length="5" x="0" y="0"/>
<chargedFrame>3</chargedFrame>
<fireFrame>5</fireFrame>
<firePoint x="14" y="0"/>
<mountPoint x="0" y="51"/>
</weaponAnim>
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<weaponBlueprint name="GATLING">
<type>LASER</type>
<title>Gatling Laser</title>
<short>Gatling</short>
<desc>Recently issued gatling laser gun with efficient liquid coolant system. No pre-igniter required.</desc>
<tooltip>One damage per shot, high rate of fire, extremely short charge time. Only does hull damage.</tooltip>
<damage>1</damage>
<sysDamage>0</sysDamage>
<persDamage>0</persDamage>
<shots>1</shots>
<sp>0</sp>
<fireChance>1</fireChance>
<breachChance>1</breachChance>
<cooldown>0.3</cooldown>
<power>4</power>
<cost>120</cost>
<bp>2</bp>
<rarity>5</rarity>
<image>laser_light1</image>
<launchSounds>
<sound>lightLaser1</sound>
</launchSounds>
<hitShipSounds>
<sound>hitHull1</sound>
<sound>hitHull2</sound>
<sound>hitHull3</sound>
</hitShipSounds>
<hitShieldSounds>
<sound>hitShield1</sound>
<sound>hitShield2</sound>
<sound>hitShield3</sound>
</hitShieldSounds>
<missSounds>
<sound>miss</sound>
</missSounds>
<weaponArt>gatling</weaponArt>
</weaponBlueprint>
Not that I am aware off, besides modifying the kestrel engine directly to fit the 'new' kestrel... I think the federation cruiser does the same thing thoughredstonetorches wrote:When making a custom ship, is it possible to make the engines on the image of the ship itself to turn on and off when you power on/off the engines or a crewmember enters/exits the cockpit like on the kestrel?
img -> ship -> fleet4DaDiamonds wrote:Can someone point me in the direction of the image that is overlayed onto the background when you first reach the final sector? (Possibly Captain's Edition only)
It looks like a lot of federation cruisers dotted around, I know that sometimes it can appear in a random event in some sectors and it was be awesome if someone could help me find it!(I have spentway too long looking for it... -_-)
Animation frames start at zero. Decrease your <chargedFrame> to 2 and your <fireFrame> to 4.redstonetorches wrote:1. Does anyone know why my gun won't fire?
You have to set a negative value for <sysDamage> and <persDamage> to negate the damage from <damage>.redstonetorches wrote:Only does hull damage.
Hey, I have a question. When I use a mod I made for FTL, and then fire up a game without SMM, I still get the mod taking effect. Is that normal?