Nerf Fleeing ships

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noodlesandrice
Posts: 3
Joined: Fri May 02, 2014 1:59 am

Nerf Fleeing ships

Post by noodlesandrice »

I can't help but think that the majority of ships that flee from battle have a little too much tipped in their favour. Whenever I come across a ship and damage it to the point where it wants to flee, it would just divert all of it's power to a crazily souped up engine. Not only allowing it to flee in the span of seconds, but pretty much rendering every other volley I fire useless. Even with an ftl jammer I happened upon by chance, a rebel rigger in sector 1 barely took a minute to flee after the fleeing message popped up- even while every other shot I fired was taking out it's helm for just under 7 seconds. Which brings me to another point; having a souped up engine beyond what most players could obtain at that point in the game is one thing- but having repair drones to pretty much render the helm invincible is just overkill.
I can't afford to waste a volley to take out the drone system, so the only thing I can hope for is that just enough of my shots land on the helm and disable it long enough to reduce the hull to 0.
And a lot of times you even get a ship that immediately wants to flee upon encounter, but has a weapons setup that in no way supports that intention. Now you've not only got the drone system and the helm to worry about- but also an engine system that supports an artemis and a burst laser mark 2 as well...

I know that this isn't necessarily a game-breaking disadvantage that directly screws you over, but it still bums the hell out of me when I miss the chance to get extra resources (particularly from that rebel supply ship).
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Twinge
Posts: 281
Joined: Thu Sep 20, 2012 4:04 am

Re: Nerf Fleeing ships

Post by Twinge »

There is no change in the power allocation to Engines - that's a constant. Enemies also flee much faster on Hard than easier difficulties. If they're getting low enough that they might flee, consider taking out their Piloting in advance to reduce their ability to escape.
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